To begin, you need to choose the File Import menu option.
he sales team.
To begin, you need to choose the File Import menu option.
looks like this: ).
Begin the process.
Scene # 11
:PHYSSIZE
voice_up
SetSpecialCursor("Special2")
"voice_up"
ButtonUp
tbkMCIchk ("close wavefile","",1,1)
\action\ac17.
# type waveaudio alias
Splay
0 hold","",1,1)
playwave("\
mouseLeave
mouseEnter
buttondown
ButtonUp
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttondown
voice_up
ButtonUp
voice_up
close wavefile
tbkMCIchk
open \action\ac17.wav type waveaudio alias wavefile
tbkMCIchk
play wavefile from 0 hold
tbkMCIchk
:PHYSSIZE
wheel1a
:PHYSSIZE
wheel2b
:PHYSSIZE
wheel1b
!:PHYSSIZE
wheel2c
<&:PHYSSIZE
wheel1c
*:PHYSSIZE
wheel2a
L/:PHYSSIZE
Repeat
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
Announcing ... The Big End of Year Sales Contest for the Sales Group!
Try again. Choose Import from the File menu..............................
wheel1a
wheel1c
wheel2a
wheel2c
wheel1b
wheel2b
enterpage
enterpage
wheel2b
wheel1b
wheel2c
wheel2a
wheel1c
wheel1a
:PHYSSIZE
:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
buttonup
buttonup
Each template has a descriptive name to indicate its purpose. For example, 10_chart.tpl includes a chart in its layout. If you clicked on the Preview button, you could see the look of a certain template..........................her template to see some of the other options available.
Open the 10_intro.tpl template file.oductory scene. Open the 10_intro.tpl template file..............-clicking.
Scene # 11
wheel1a
:PHYSSIZE
wheel2b
:PHYSSIZE
wheel1b
$:PHYSSIZE
wheel2c
(:PHYSSIZE
wheel1c
"-:PHYSSIZE
wheel2a
1:PHYSSIZE
Try again. Click on the Open button.amily10]. menu.......ects............
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
wheel1a
wheel1c
wheel2a
wheel2c
wheel1b
wheel2b
wheel2b
wheel1b
wheel2c
wheel2a
wheel1c
wheel1a
:PHYSSIZE
:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
Open the 10_blt3.tpl file. .
Scene # 222
eatClicks()
buttonup
buttonup
eatClicks
wheel1a
:PHYSSIZE
wheel2b
:PHYSSIZE
wheel1b
:PHYSSIZE
wheel2c
":PHYSSIZE
wheel1c
B':PHYSSIZE
wheel2a
+:PHYSSIZE
Try again. Choose the Open button from the dialog box....................
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
wheel1a
wheel1c
wheel2a
wheel2c
wheel1b
wheel2b
-- TA handling
wrong
cchoices
New;
TryAgain;
Open;
LoadTemplate;
Save;
SaveAs;
SaveTemplateAs;
Import;
ImportPresentation;
Export;
PrinterSetup;
PrintToVideo;
Exit;
Undo;
Cut;
Copy;
Paste;
PasteSlide;
Delete;
SelectAll;
PasteSpecial;
ClearSpecial;
Duplicate;
EditObject;
EditArcPoly;
SnapToGrid;
Preferences;
Rewind;
Backstep;
Stop;
Step;
Play;
FastForward;
PlayPresentation;
ZoomIn;
ZoomOut;
SetLoop;
SetPause;
SceneView;
TemplateView;
CompressedView;
Timeline;
SceneSorter;
ContentList;
ControlPanel;
ToolPalette;
FullScreen;
Button;
Movie;
Sound;
Graphic;
Text;
Group;
Ungroup;
ExplodeMetafile;
AlignObjects;
SynchronizeObjects;
BringToFront;
SendToBack;
MoveForward;
MoveBack;
ShowTemplateObjects;
ShowSceneObjects;
PromoteToScene;
Right;
Center;
Left;
Underline;
Italic;
Bold;
Plain;
Font;
Size;
Border;
Scene1;
NewScene;
InsertScene;
EditScene;
EditTemplate;
SetBackground;
DeleteUnusedTemplate;
NextScene;
PreviousScene;
SetPreview;
None;
Category;
Series;
Gallery;
DataWindow;
ChartOptions;
AxisOptions;
Perspective;
Commands;
UsingHelp;
AboutAction;
eatClicks()
Paste
TemplateView
ImportPresentation
CompressedView
Timeline
SceneSorter
PasteSlide
ContentList
ControlPanel
Delete
ToolPalette
SelectAll
FullScreen
Button
Movie
PasteSpecial
Sound
Graphic
Export
ClearSpecial
Group
Ungroup
ExplodeMetafile
Duplicate
AlignObjects
SynchronizeObjects
PrinterSetup
BringToFront
SendToBack
EditObject
MoveForward
MoveBack
EditArcPoly
ShowTemplateObjects
ShowSceneObjects
PromoteToScene
SnapToGrid
Right
Print
Center
Preferences
Underline
SaveAs
Italic
Rewind
Plain
Backstep
PrintToVideo
Border
Scene1
NewScene
InsertScene
EditScene
LoadTemplate
EditTemplate
SetBackground
DeleteUnusedTemplate
FastForward
NextScene
PreviousScene
PlayPresentation
SetPreview
Category
ZoomIn
Series
Gallery
ZoomOut
DataWindow
SaveTemplateAs
ChartOptions
AxisOptions
Perspective
SetLoop
Commands
SetPause
UsingHelp
AboutAction
TryAgain
SceneView
Import
wheel2b
wheel1b
wheel2c
wheel2a
wheel1c
wheel1a
mTryAgain
mTryAgain
LoadTemplate
mTryAgain
mTryAgain
SaveAs
mTryAgain
SaveTemplateAs
mTryAgain
ImportPresentation
mTryAgain
Export
mTryAgain
PrinterSetup
mTryAgain
Print
mTryAgain
PrintToVideo
mTryAgain
mTryAgain
mTryAgain
mTryAgain
mTryAgain
Paste
mTryAgain
PasteSlide
mTryAgain
Delete
mTryAgain
SelectAll
mTryAgain
PasteSpecial
mTryAgain
ClearSpecial
mTryAgain
Duplicate
mTryAgain
EditObject
mTryAgain
EditArcPoly
mTryAgain
SnapToGrid
mTryAgain
Preferences
mTryAgain
Rewind
mTryAgain
Backstep
mTryAgain
mTryAgain
mTryAgain
mTryAgain
FastForward
mTryAgain
PlayPresentation
mTryAgain
ZoomIn
mTryAgain
ZoomOut
mTryAgain
SetLoop
mTryAgain
SetPause
mTryAgain
SceneView
mTryAgain
TemplateView
mTryAgain
CompressedView
mTryAgain
Timeline
mTryAgain
SceneSorter
mTryAgain
ContentList
mTryAgain
ControlPanel
mTryAgain
ToolPalette
mTryAgain
FullScreen
mTryAgain
Button
mTryAgain
Movie
mTryAgain
Sound
mTryAgain
Graphic
mTryAgain
mTryAgain
Group
mTryAgain
Ungroup
mTryAgain
ExplodeMetafile
mTryAgain
AlignObjects
mTryAgain
SynchronizeObjects
mTryAgain
BringToFront
mTryAgain
SendToBack
mTryAgain
MoveForward
mTryAgain
MoveBack
mTryAgain
ShowTemplateObjects
mTryAgain
ShowSceneObjects
mTryAgain
PromoteToScene
mTryAgain
Right
mTryAgain
Center
mTryAgain
mTryAgain
Underline
mTryAgain
Italic
mTryAgain
mTryAgain
Plain
mTryAgain
mTryAgain
mTryAgain
Border
mTryAgain
Scene1
mTryAgain
NewScene
mTryAgain
InsertScene
mTryAgain
EditScene
mTryAgain
EditTemplate
mTryAgain
SetBackground
mTryAgain
DeleteUnusedTemplate
mTryAgain
NextScene
mTryAgain
PreviousScene
mTryAgain
SetPreview
mTryAgain
mTryAgain
Category
mTryAgain
Series
mTryAgain
Gallery
mTryAgain
DataWindow
mTryAgain
ChartOptions
mTryAgain
AxisOptions
mTryAgain
Perspective
mTryAgain
Commands
mTryAgain
UsingHelp
mTryAgain
AboutAction
mTryAgain
TryAgain
eatClicks
Import
eatClicks()
buttonup
buttonup
eatClicks
:PHYSSIZE
:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
Bullet3
"Third
Sentence."
bullet3
enterpage
enterpage
Third Bullet Sentence.
bullet3
bullet3
Bullet3
Bullet2
theKey,IsShift,IsCtrl
=keyEnter
keychar
buttonup
keychar
IsCtrl
IsShift
theKey
buttonup
In the next 3 months, double your sales.
Bullet1
theKey,IsShift,IsCtrl
=keyEnter
keychar
buttonup
keychar
IsCtrl
IsShift
theKey
buttonup
All full-time sales employees are eligible.
checkanswer
bullet3
eatclicks()
buttonup
buttonup
checkanswer
eatclicks
bullet3
:PHYSSIZE
Scene # 222
Type: Sign up two new clients. Click outside the third bullet text area when done.when finished..............................
Now edit the third bullet text. n the scene. To edit each bullet,
Bullet3
theKey,IsShift,IsCtrl
=keyEnter
"bullet3"
checkanswer
Ztitle
"Sign up two
qclients."
keyup
keychar
checkanswer
keychar
IsCtrl
IsShift
theKey
keyup
bullet3
bullet3
bullet3
checkanswer
bullet3
Sign up two new clients.
bullet3
bullet3
answer
title
Third Bullet Sentence.s.
Try again. Type the text exactly as shown. Click outside the text area when done.- text will wrap automatically. Click outside the text area when done..
Sign up two new clients. Click outside the highlighted area when finished. finished..............................
wheel1a
:PHYSSIZE
wheel2b
:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
:PHYSSIZE
Bullet1
theKey,IsShift,IsCtrl
=keyEnter
keychar
buttonup
keychar
IsCtrl
IsShift
theKey
buttonup
All full-time sales employees are eligible.
Bullet2
theKey,IsShift,IsCtrl
=keyEnter
keychar
buttonup
keychar
IsCtrl
IsShift
theKey
buttonup
In the next 3 months, double your sales.
The Sales Contest
Bullet3
theKey,IsShift,IsCtrl
=keyEnter
keychar
buttonup
keychar
IsCtrl
IsShift
theKey
buttonup
Sign up two new clients...
tbkMCIchk ("
\action\ac35.wav type waveaudio alias wavefile","",1,1)
Fplay
0 wait","",1,1)
yeildApp()
close
enterpage
leavepage
enterpage
open \action\ac35.wav type waveaudio alias wavefile
tbkMCIchk
play wavefile from 0 wait
tbkMCIchk
yeildApp
leavepage
close wavefile
tbkMCIchk
:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
Let's now add a special effect at the beginning of this scene. Because the effect will occur at the very beginning of scene #2, it will serve to provide a transition between the first and second scenes. at the very beginning of scene #2, it will serve to provide a transition between the first and second scenes.....s..second scenes.
Scene # 222
:PHYSSIZE
voice_up
SetSpecialCursor("Special2")
"voice_up"
ButtonUp
tbkMCIchk ("close wavefile","",1,1)
\action\ac35.
# type waveaudio alias
Splay
0 hold","",1,1)
playwave("\
mouseLeave
mouseEnter
buttondown
ButtonUp
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttondown
voice_up
ButtonUp
voice_up
close wavefile
tbkMCIchk
open \action\ac35.wav type waveaudio alias wavefile
tbkMCIchk
play wavefile from 0 hold
tbkMCIchk
:PHYSSIZE
Repeat
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
wheel1a
wheel1c
wheel2a
wheel2c
wheel1b
wheel2b
enterpage
enterpage
pointer
wheel2b
wheel1b
wheel2c
wheel2a
wheel1c
wheel1a
Scene # 11
Notice that the timeline below shows some colored bars. These bars represent objects that will display or events that will occur at specific times throughout the scene.
u can see the the bars of this template are staggered and overlap each other. This indicates object movement or animation that is already built in to this template.
The timeline shows at what time objects will appear in the scene.
eatClicks()
buttonup
buttonup
eatClicks
eatClicks()
buttonup
buttonup
eatClicks
False
Try again. The timeline shows the time at which an object will appear....
right
That's right!he charting tool looks like this:
wheel1a
:PHYSSIZE
wheel2b
:PHYSSIZE
wheel1b
:PHYSSIZE
wheel2c
>$:PHYSSIZE
wheel1c
(:PHYSSIZE
wheel2a
N-:PHYSSIZE
pointer
AAAAAA
AAAAAA
AAAAAA
AAAAAA
AAAAAA
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
wheel1a
wheel1c
wheel2a
wheel2c
wheel1b
wheel2b
-- TA handling
wrong
cchoices
New;
TryAgain;
Open;
LoadTemplate;
Save;
SaveAs;
SaveTemplateAs;
Import;
ImportPresentation;
Export;
PrinterSetup;
PrintToVideo;
Exit;
Undo;
Cut;
Copy;
Paste;
PasteSlide;
Delete;
SelectAll;
PasteSpecial;
ClearSpecial;
Duplicate;
EditObject;
EditArcPoly;
SnapToGrid;
Preferences;
Rewind;
Backstep;
Stop;
Step;
Play;
FastForward;
PlayPresentation;
ZoomIn;
ZoomOut;
SetLoop;
SetPause;
SceneView;
TemplateView;
CompressedView;
Timeline;
SceneSorter;
ContentList;
ControlPanel;
ToolPalette;
FullScreen;
Button;
Movie;
Sound;
Graphic;
Text;
Group;
Ungroup;
ExplodeMetafile;
AlignObjects;
SynchronizeObjects;
BringToFront;
SendToBack;
MoveForward;
MoveBack;
ShowTemplateObjects;
ShowSceneObjects;
PromoteToScene;
Right;
Center;
Left;
Underline;
Italic;
Bold;
Plain;
Font;
Size;
Border;
Scene1;
NewScene;
InsertScene;
EditScene;
EditTemplate;
SetBackground;
DeleteUnusedTemplate;
NextScene;
PreviousScene;
SetPreview;
None;
Category;
Series;
Gallery;
DataWindow;
ChartOptions;
AxisOptions;
Perspective;
Commands;
UsingHelp;
AboutAction;
SceneView
Import
TemplateView
Paste
Timeline
SceneSorter
PasteSlide
ContentList
ControlPanel
ImportPresentation
ToolPalette
FullScreen
Button
Delete
Movie
SelectAll
Sound
Graphic
PasteSpecial
Group
Ungroup
ClearSpecial
ExplodeMetafile
AlignObjects
Export
SynchronizeObjects
Duplicate
BringToFront
SendToBack
MoveForward
EditObject
MoveBack
ShowTemplateObjects
PrinterSetup
ShowSceneObjects
PromoteToScene
EditArcPoly
Right
Center
SnapToGrid
Underline
SaveAs
Italic
Preferences
Plain
Rewind
Print
Border
Backstep
Scene1
PrintToVideo
NewScene
InsertScene
EditScene
EditTemplate
LoadTemplate
SetBackground
DeleteUnusedTemplate
NextScene
FastForward
PreviousScene
SetPreview
PlayPresentation
Category
Series
Gallery
DataWindow
ZoomIn
ChartOptions
SaveTemplateAs
AxisOptions
Perspective
ZoomOut
Commands
UsingHelp
SetLoop
AboutAction
SetPause
TryAgain
CompressedView
wheel2b
wheel1b
wheel2c
wheel2a
wheel1c
wheel1a
mTryAgain
mTryAgain
LoadTemplate
mTryAgain
mTryAgain
SaveAs
mTryAgain
SaveTemplateAs
mTryAgain
Import
mTryAgain
ImportPresentation
mTryAgain
Export
mTryAgain
PrinterSetup
mTryAgain
Print
mTryAgain
PrintToVideo
mTryAgain
mTryAgain
mTryAgain
mTryAgain
mTryAgain
Paste
mTryAgain
PasteSlide
mTryAgain
Delete
mTryAgain
SelectAll
mTryAgain
PasteSpecial
mTryAgain
ClearSpecial
mTryAgain
Duplicate
mTryAgain
EditObject
mTryAgain
EditArcPoly
mTryAgain
SnapToGrid
mTryAgain
Preferences
mTryAgain
Rewind
mTryAgain
Backstep
mTryAgain
mTryAgain
mTryAgain
mTryAgain
FastForward
mTryAgain
PlayPresentation
mTryAgain
ZoomIn
mTryAgain
ZoomOut
mTryAgain
SetLoop
mTryAgain
SetPause
mTryAgain
SceneView
mTryAgain
TemplateView
mTryAgain
Timeline
mTryAgain
SceneSorter
mTryAgain
ContentList
mTryAgain
ControlPanel
mTryAgain
ToolPalette
mTryAgain
FullScreen
mTryAgain
Button
mTryAgain
Movie
mTryAgain
Sound
mTryAgain
Graphic
mTryAgain
mTryAgain
Group
mTryAgain
Ungroup
mTryAgain
ExplodeMetafile
mTryAgain
AlignObjects
mTryAgain
SynchronizeObjects
mTryAgain
BringToFront
mTryAgain
SendToBack
mTryAgain
MoveForward
mTryAgain
MoveBack
mTryAgain
ShowTemplateObjects
mTryAgain
ShowSceneObjects
mTryAgain
PromoteToScene
mTryAgain
Right
mTryAgain
Center
mTryAgain
mTryAgain
Underline
mTryAgain
Italic
mTryAgain
mTryAgain
Plain
mTryAgain
mTryAgain
mTryAgain
Border
mTryAgain
Scene1
mTryAgain
NewScene
mTryAgain
InsertScene
mTryAgain
EditScene
mTryAgain
EditTemplate
mTryAgain
SetBackground
mTryAgain
DeleteUnusedTemplate
mTryAgain
NextScene
mTryAgain
PreviousScene
mTryAgain
SetPreview
mTryAgain
mTryAgain
Category
mTryAgain
Series
mTryAgain
Gallery
mTryAgain
DataWindow
mTryAgain
ChartOptions
mTryAgain
AxisOptions
mTryAgain
Perspective
mTryAgain
Commands
mTryAgain
UsingHelp
mTryAgain
AboutAction
mTryAgain
TryAgain
CompressedView
:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
Let's add a template that will help us to create our bullet text.
ckground. You can choose a colored, patterned background for a scene with Scene Set Background.
to happen -- like a sound to play.
two types of links we will talk about are: a Media Link and a Slide Media Link.
Choose the File Load Template menu option.
Scene # 222
Try again. Choose Load Template from the File menu.......................
wheel1a
:PHYSSIZE
wheel2b
:PHYSSIZE
wheel1b
:PHYSSIZE
wheel2c
":PHYSSIZE
wheel1c
N':PHYSSIZE
wheel2a
+:PHYSSIZE
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
eatClicks()
buttonup
buttonup
eatClicks
:PHYSSIZE
wheel1a
wheel1c
wheel2a
wheel2c
wheel1b
wheel2b
wheel2b
wheel1b
wheel2c
wheel2a
wheel1c
wheel1a
2N5H9
Bullet3
theKey,IsShift,IsCtrl
=keyEnter
keychar
buttonup
keychar
IsCtrl
IsShift
theKey
buttonup
Sign up two new clients...
The Sales Contest
Bullet2
theKey,IsShift,IsCtrl
=keyEnter
keychar
buttonup
keychar
IsCtrl
IsShift
theKey
buttonup
In the next 3 months, double your sales.
:PHYSSIZE
Bullet1
theKey,IsShift,IsCtrl
=keyEnter
keychar
buttonup
keychar
IsCtrl
IsShift
theKey
buttonup
All full-time sales employees are eligible.
:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
The Edit Scene dialog box is displayed. This dialog box serves many useful purposes. You could change the duration of the scene time (a scene will last 1 minute unless you specify otherwise), select a new template, add a transition effect, and more.
Scene # 222
Choose the button under IN Transition:.
eatClicks()
buttonup
buttonup
eatClicks
wheel1a
:PHYSSIZE
wheel2b
:PHYSSIZE
wheel1b
P%:PHYSSIZE
wheel2c
):PHYSSIZE
wheel1c
`.:PHYSSIZE
wheel2a
2:PHYSSIZE
t3:PHYSSIZE
Try again. Click on the drop-down list button ( ) under IN Transition: from the dialog box.ox............
n7:PHYSSIZE
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
eatClicks()
buttonup
buttonup
eatClicks
:PHYSSIZE
:PHYSSIZE
4openwave
tbkMCIchk ("close wavefile","",1,1)
enterpage
leavepage
enterpage
pointer
openwave
leavepage
close wavefile
tbkMCIchk
openwave
:PHYSSIZE
UserTitle
theKey,IsShift,IsCtrl
=keyEnter
keychar
buttonup
keychar
IsCtrl
IsShift
theKey
buttonup
You win ... a trip to Hawaii!
:PHYSSIZE
:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
Scene # 33
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
Notice the addition of the gold bar which shows the video clip you added. The timeline in Scene View allows for easy editing of your scenes. You could quickly move bars around to different times for varied effects, drag items off the timeline to delete objects, and more.
and a Slide Media Link.
:PHYSSIZE
voice_up
SetSpecialCursor("Special2")
"voice_up"
ButtonUp
4openwave
tbkMCIchk ("close wavefile","",1,1)
\action\ac47.
y type waveaudio alias
play
0 hold","",1,1)
playwave("\
mouseLeave
mouseEnter
buttondown
ButtonUp
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttondown
voice_up
ButtonUp
close wavefile
tbkMCIchk
voice_up
open \action\ac47.wav type waveaudio alias wavefile
tbkMCIchk
play wavefile from 0 hold
tbkMCIchk
openwave
:PHYSSIZE
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
< H*Y
pointer
AAAAAA
AAAAAA
AAAAAA
AAAAAA
AAAAAA
:PHYSSIZE
eatclicks()
buttonup
buttonup
eatclicks
45&5&5W
UserTitle
theKey,IsShift,IsCtrl
=keyEnter
keychar
buttonup
keychar
IsCtrl
IsShift
theKey
buttonup
You win ... a trip to Hawaii!
Try again. Choose Import from the File menu..............................
:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
Action! allows us to add a video in one simple step. Once again, you will use the File Import menu option.
nce again, you will use the File Import menu option.
Scene Set Background.
to happen -- like a sound to play.
two types of links we will talk about are: a Media Link and a Slide Media Link.
Add a video clip.
Scene # 33
:PHYSSIZE
voice_up
SetSpecialCursor("Special2")
"voice_up"
ButtonUp
4openwave
tbkMCIchk ("close wavefile","",1,1)
\action\ac43.
y type waveaudio alias
play
0 hold","",1,1)
playwave("\
mouseLeave
mouseEnter
buttondown
ButtonUp
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttondown
voice_up
ButtonUp
close wavefile
tbkMCIchk
voice_up
open \action\ac43.wav type waveaudio alias wavefile
tbkMCIchk
play wavefile from 0 hold
tbkMCIchk
openwave
:PHYSSIZE
wheel1a
:PHYSSIZE
wheel2b
:PHYSSIZE
wheel1b
T%:PHYSSIZE
wheel2c
):PHYSSIZE
wheel1c
d.:PHYSSIZE
wheel2a
2:PHYSSIZE
Repeat
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
p9b9b9^
:PHYSSIZE
:PHYSSIZE
UserTitle
theKey,IsShift,IsCtrl
=keyEnter
keychar
buttonup
keychar
IsCtrl
IsShift
theKey
buttonup
You win ... a trip to Hawaii!
Try again. Choose Scene View from the Control menu.......................
:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
To perform any last minute editing, it may be helpful to display your scene in Scene View.
it may be helpful to display your scene in Scene View.
have finished creating scenes for your presentation. To perform any last minute editing, it may be helpful to display your scene in Scene View.
Media Link.
Choose Control Scene View.
Scene # 33
:PHYSSIZE
voice_up
SetSpecialCursor("Special2")
"voice_up"
ButtonUp
4openwave
tbkMCIchk ("close wavefile","",1,1)
\action\ac46.
y type waveaudio alias
play
0 hold","",1,1)
playwave("\
mouseLeave
mouseEnter
buttondown
ButtonUp
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttondown
voice_up
ButtonUp
close wavefile
tbkMCIchk
voice_up
open \action\ac46.wav type waveaudio alias wavefile
tbkMCIchk
play wavefile from 0 hold
tbkMCIchk
openwave
:PHYSSIZE
wheel1a
~ :PHYSSIZE
wheel2b
%:PHYSSIZE
wheel1b
):PHYSSIZE
wheel2c
.:PHYSSIZE
wheel1c
2:PHYSSIZE
wheel2a
&7:PHYSSIZE
Repeat
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
4openwave
tbkMCIchk ("close wavefile","",1,1)
wheel1a
wheel1c
wheel2a
wheel2c
wheel1b
wheel2b
-- TA handling
wrong
cchoices
New;
TryAgain;
Open;
LoadTemplate;
Save;
SaveAs;
SaveTemplateAs;
Import;
ImportPresentation;
Export;
PrinterSetup;
PrintToVideo;
Exit;
Undo;
Cut;
Copy;
Paste;
PasteSlide;
Delete;
SelectAll;
PasteSpecial;
ClearSpecial;
Duplicate;
EditObject;
EditArcPoly;
SnapToGrid;
Preferences;
Rewind;
Backstep;
Stop;
Step;
Play;
FastForward;
PlayPresentation;
ZoomIn;
ZoomOut;
SetLoop;
SetPause;
SceneView;
TemplateView;
CompressedView;
Timeline;
SceneSorter;
ContentList;
ControlPanel;
ToolPalette;
FullScreen;
Button;
Movie;
Sound;
Graphic;
Text;
Group;
Ungroup;
ExplodeMetafile;
AlignObjects;
SynchronizeObjects;
BringToFront;
SendToBack;
MoveForward;
MoveBack;
ShowTemplateObjects;
ShowSceneObjects;
PromoteToScene;
Right;
Center;
Left;
Underline;
Italic;
Bold;
Plain;
Font;
Size;
Border;
Scene1;
NewScene;
InsertScene;
EditScene;
EditTemplate;
SetBackground;
DeleteUnusedTemplate;
NextScene;
PreviousScene;
SetPreview;
None;
Category;
Series;
Gallery;
DataWindow;
ChartOptions;
AxisOptions;
Perspective;
Commands;
UsingHelp;
AboutAction;
eatClicks()
8"\action\action3.tbk"
SceneView
TemplateView
SaveAs
CompressedView
Timeline
SceneSorter
SaveTemplateAs
ContentList
ControlPanel
Paste
ToolPalette
PasteSlide
FullScreen
Button
leavepage
Movie
Sound
Delete
Graphic
SelectAll
Group
Import
Ungroup
PasteSpecial
ExplodeMetafile
AlignObjects
SynchronizeObjects
ClearSpecial
BringToFront
SendToBack
ImportPresentation
MoveForward
MoveBack
ShowTemplateObjects
Duplicate
ShowSceneObjects
PromoteToScene
EditObject
Right
Center
EditArcPoly
Underline
LoadTemplate
Italic
SnapToGrid
Plain
Preferences
Border
Export
Scene1
Rewind
NewScene
PrinterSetup
InsertScene
EditScene
Backstep
EditTemplate
SetBackground
DeleteUnusedTemplate
enterpage
NextScene
PreviousScene
SetPreview
Print
FastForward
Category
Series
PrintToVideo
Gallery
DataWindow
ZoomIn
ChartOptions
ZoomOut
AxisOptions
Perspective
SetLoop
Commands
UsingHelp
AboutAction
SetPause
TryAgain
PlayPresentation
enterpage
openwave
leavepage
close wavefile
tbkMCIchk
openwave
wheel2b
wheel1b
wheel2c
wheel2a
wheel1c
wheel1a
mTryAgain
mTryAgain
LoadTemplate
mTryAgain
mTryAgain
SaveAs
mTryAgain
SaveTemplateAs
mTryAgain
Import
mTryAgain
ImportPresentation
mTryAgain
Export
mTryAgain
PrinterSetup
mTryAgain
Print
mTryAgain
PrintToVideo
mTryAgain
mTryAgain
mTryAgain
mTryAgain
mTryAgain
Paste
mTryAgain
PasteSlide
mTryAgain
Delete
mTryAgain
SelectAll
mTryAgain
PasteSpecial
mTryAgain
ClearSpecial
mTryAgain
Duplicate
mTryAgain
EditObject
mTryAgain
EditArcPoly
mTryAgain
SnapToGrid
mTryAgain
Preferences
mTryAgain
Rewind
mTryAgain
Backstep
mTryAgain
mTryAgain
mTryAgain
mTryAgain
FastForward
mTryAgain
ZoomIn
mTryAgain
ZoomOut
mTryAgain
SetLoop
mTryAgain
SetPause
mTryAgain
SceneView
mTryAgain
TemplateView
mTryAgain
CompressedView
mTryAgain
Timeline
mTryAgain
SceneSorter
mTryAgain
ContentList
mTryAgain
ControlPanel
mTryAgain
ToolPalette
mTryAgain
FullScreen
mTryAgain
Button
mTryAgain
Movie
mTryAgain
Sound
mTryAgain
Graphic
mTryAgain
mTryAgain
Group
mTryAgain
Ungroup
mTryAgain
ExplodeMetafile
mTryAgain
AlignObjects
mTryAgain
SynchronizeObjects
mTryAgain
BringToFront
mTryAgain
SendToBack
mTryAgain
MoveForward
mTryAgain
MoveBack
mTryAgain
ShowTemplateObjects
mTryAgain
ShowSceneObjects
mTryAgain
PromoteToScene
mTryAgain
Right
mTryAgain
Center
mTryAgain
mTryAgain
Underline
mTryAgain
Italic
mTryAgain
mTryAgain
Plain
mTryAgain
mTryAgain
mTryAgain
Border
mTryAgain
Scene1
mTryAgain
NewScene
mTryAgain
InsertScene
mTryAgain
EditScene
mTryAgain
EditTemplate
mTryAgain
SetBackground
mTryAgain
DeleteUnusedTemplate
mTryAgain
NextScene
mTryAgain
PreviousScene
mTryAgain
SetPreview
mTryAgain
mTryAgain
Category
mTryAgain
Series
mTryAgain
Gallery
mTryAgain
DataWindow
mTryAgain
ChartOptions
mTryAgain
AxisOptions
mTryAgain
Perspective
mTryAgain
Commands
mTryAgain
UsingHelp
mTryAgain
AboutAction
mTryAgain
TryAgain
eatClicks
PlayPresentation
\action\action3.tbk
e486868Y
:PHYSSIZE
:PHYSSIZE
The time has arrived to play your presentation! Let's see how all the objects and effects contained in these scenes work together to create a stunning show.
your convenience, the presentation will be self-running. Sit back, relax, and enjoy!
lete objects, and more.
and a Slide Media Link.
Play the presentation with Control Play Presentation..r by pressing Ctrl+Enter............
UserTitle
theKey,IsShift,IsCtrl
=keyEnter
keychar
buttonup
keychar
IsCtrl
IsShift
theKey
buttonup
You win ... a trip to Hawaii!
$B ${
Scene # 33
:PHYSSIZE
voice_up
SetSpecialCursor("Special2")
"voice_up"
ButtonUp
4openwave
tbkMCIchk ("close wavefile","",1,1)
\action\ac48.
y type waveaudio alias
play
0 hold","",1,1)
playwave("\
mouseLeave
mouseEnter
buttondown
ButtonUp
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttondown
voice_up
ButtonUp
close wavefile
tbkMCIchk
voice_up
open \action\ac48.wav type waveaudio alias wavefile
tbkMCIchk
play wavefile from 0 hold
tbkMCIchk
openwave
:PHYSSIZE
wheel1a
:PHYSSIZE
wheel2b
:PHYSSIZE
wheel1b
:PHYSSIZE
wheel2c
!:PHYSSIZE
wheel1c
"&:PHYSSIZE
wheel2a
*:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
8"\action\action3.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\action\action3.tbk
eatClicks
`0:PHYSSIZE
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
Try again. Choose Play Presentation from the Control menu................
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
4openwave
playwave("\action\ac5.
wheel1a
wheel1c
wheel2a
wheel2c
wheel1b
wheel2b
tbkMCIchk ("close wavefile","",1,1)
terpage
enterpage
leavepage
enterpage
vplaywave
\action\ac5.wav
openwave
wheel2b
wheel1b
wheel2c
wheel2a
wheel1c
wheel1a
leavepage
close wavefile
tbkMCIchk
openwave
:PHYSSIZE
Pieces of text, lines, graphs, animation clips, sound clips, and more are all objects. You work with objects in similar ways. They can be sized, colored, or moved easily and in a consistent manner..n be sized, colored, or moved easily and in a consistent manner..
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
Is a video clip considered an object? ct? or a video to play on a certain slide??
eatClicks()
buttonup
buttonup
eatClicks
eatClicks()
buttonup
buttonup
eatClicks
:PHYSSIZE
voice_up
SetSpecialCursor("Special2")
"voice_up"
ButtonUp
4openwave
tbkMCIchk ("close wavefile","",1,1)
\action\ac5.
x type waveaudio alias
play
0 hold","",1,1)
playwave("\
mouseLeave
mouseEnter
buttondown
ButtonUp
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttondown
voice_up
ButtonUp
close wavefile
tbkMCIchk
voice_up
open \action\ac5.wav type waveaudio alias wavefile
tbkMCIchk
play wavefile from 0 hold
tbkMCIchk
openwave
:PHYSSIZE
wheel2c
:PHYSSIZE
wheel1c
":PHYSSIZE
Repeat
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
Try again. All items on a slide, including clips, are objects............
right
That's right!he charting tool looks like this:
wheel1a
:,:PHYSSIZE
wheel2b
0:PHYSSIZE
wheel1b
J5:PHYSSIZE
wheel2a
9:PHYSSIZE
wheel1a
wheel1c
wheel2a
wheel2c
wheel1b
wheel2b
wheel2b
wheel1b
wheel2c
wheel2a
wheel1c
wheel1a
:PHYSSIZE
Announcing ... The Big End of Year Sales Contest for the Sales Group!
:PHYSSIZE
:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
Choose the OK button.e.
eatClicks()
buttonup
buttonup
eatClicks
Scene # 222
wheel1a
:PHYSSIZE
wheel2b
:PHYSSIZE
wheel1b
:PHYSSIZE
wheel2c
z$:PHYSSIZE
wheel1c
):PHYSSIZE
wheel2a
-:PHYSSIZE
Try again. Choose the OK button from the dialog box......................
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
:PHYSSIZE
The Sales Contest
eatclicks()
buttonup
buttonup
eatclicks
interfering
fdoubleclick
checkanswer
"title"
eatClicks()
:PHYSSIZE
:PHYSSIZE
:PHYSSIZE
:PHYSSIZE
:PHYSSIZE
Title
"Bullet Chart
title
enterpage
enterpage
Bullet Chart Title
title
title
Title
checkanswer
title
eatclicks()
buttonup
buttonup
checkanswer
eatclicks
title
Title
theKey,IsShift,IsCtrl
=keyEnter
"title"
checkanswer
"You win ... a trip
Hawaii!"
!...a
keyup
keychar
checkanswer
keychar
IsCtrl
IsShift
theKey
keyup
title
title
title
checkanswer
title
You win ... a trip to Hawaii!
You win...a trip to Hawaii!
title
title
answer
title
Bullet Chart Title to Hawaii!
Here is scene #3. For your convenience, the extraneous bullet text has already been deleted for you. Let's give the video scene a title.ene.....................tart by adding a title to replace Bullet Chart Title.
The text is already selected for you. Replace the text by typing in You win ... a trip to Hawaii!. Click outside the selected area when done......... the selected area when done.
Scene # 33
button
Title
Bcheckbutton1
Bcheckbutton2
buttondoubleclick
buttondoubleclick
Title
Try again. Type the text exactly as shown. You needn't press Enter between lines - text will wrap automatically. Click outside the text area when done..
You win ... a trip to Hawaii!a trip to Hawaii!!!!!!!!!!!!!!!!!!!!.. Click outside the selected area when done.win ... a trip to Hawaii!. Click outside the selected area when done.
wheel1a
:PHYSSIZE
wheel2b
:PHYSSIZE
trip to Hawaii!
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
buttonup
buttonup
:PHYSSIZE
Bullet1
theKey,IsShift,IsCtrl
=keyEnter
keychar
buttonup
keychar
IsCtrl
IsShift
theKey
buttonup
All full-time sales employees are eligible.
Bullet2
theKey,IsShift,IsCtrl
=keyEnter
keychar
buttonup
keychar
IsCtrl
IsShift
theKey
buttonup
In the next 3 months, double your sales.
The Sales Contest
Bullet3
theKey,IsShift,IsCtrl
=keyEnter
keychar
buttonup
keychar
IsCtrl
IsShift
theKey
buttonup
Sign up two new clients...
:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
To add a transition, you choose the Scene Edit Scene menu option.
Scene # 222
Add a transition to the beginning of this scene.
Try again. Choose Edit Scene from the Scene menu.........................
wheel1a
:PHYSSIZE
wheel2b
:PHYSSIZE
wheel1b
:PHYSSIZE
wheel2c
!:PHYSSIZE
wheel1c
4&:PHYSSIZE
wheel2a
*:PHYSSIZE
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
4openwave
playwave("\action\ac38.
wheel1a
wheel1c
wheel2a
wheel2c
wheel1b
wheel2b
tbkMCIchk ("close wavefile","",1,1)
terpage
enterpage
leavepage
enterpage
vplaywave
\action\ac38.wav
pointer
openwave
wheel2b
wheel1b
wheel2c
wheel2a
wheel1c
wheel1a
leavepage
close wavefile
tbkMCIchk
openwave
:PHYSSIZE
:PHYSSIZE
eatClicks()
buttonup
buttonup
eatClicks
Try again. Click on Reveal, Bits from the dialog box....................
pointer
AAAAAA
AAAAAA
AAAAAA
AAAAAA
AAAAAA
2@G"w
7:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
Let's choose the Reveal, Bits effect. transition options. Let's choose the Reveal, Bits effect. eal, Bits option. the scene time (a scene will last 1 minute unless you specify otherwise), select a new template, add a transition effect, and more.
Scene # 222
Click on the Reveal, Bits option..................
xB:PHYSSIZE
voice_up
SetSpecialCursor("Special2")
"voice_up"
ButtonUp
4openwave
tbkMCIchk ("close wavefile","",1,1)
\action\ac38.
x type waveaudio alias
play
0 hold","",1,1)
playwave("\
mouseLeave
mouseEnter
buttondown
ButtonUp
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttondown
voice_up
ButtonUp
close wavefile
tbkMCIchk
voice_up
open \action\ac38.wav type waveaudio alias wavefile
tbkMCIchk
play wavefile from 0 hold
tbkMCIchk
openwave
G:PHYSSIZE
wheel1a
L:PHYSSIZE
wheel2b
>Q:PHYSSIZE
wheel1b
U:PHYSSIZE
wheel2c
NZ:PHYSSIZE
wheel1c
^:PHYSSIZE
wheel2a
^c:PHYSSIZE
Repeat
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
tbkMCIchk ("
\action\ac17.wav type waveaudio alias wavefile","",1,1)
Fplay
0 wait","",1,1)
yeildApp ()
wheel1a
wheel1c
wheel2a
wheel2c
wheel1b
wheel2b
close
-- TA handling
wrong
cchoices
New;
TryAgain;
Open;
LoadTemplate;
Save;
SaveAs;
SaveTemplateAs;
Import;
ImportPresentation;
Export;
PrinterSetup;
PrintToVideo;
Exit;
Undo;
Cut;
Copy;
Paste;
PasteSlide;
Delete;
SelectAll;
PasteSpecial;
ClearSpecial;
Duplicate;
EditObject;
EditArcPoly;
SnapToGrid;
Preferences;
Rewind;
Backstep;
Stop;
Step;
Play;
FastForward;
PlayPresentation;
ZoomIn;
ZoomOut;
SetLoop;
SetPause;
SceneView;
TemplateView;
CompressedView;
Timeline;
SceneSorter;
ContentList;
ControlPanel;
ToolPalette;
FullScreen;
Button;
Movie;
Sound;
Graphic;
Text;
Group;
Ungroup;
ExplodeMetafile;
AlignObjects;
SynchronizeObjects;
BringToFront;
SendToBack;
MoveForward;
MoveBack;
ShowTemplateObjects;
ShowSceneObjects;
PromoteToScene;
Right;
Center;
Left;
Underline;
Italic;
Bold;
Plain;
Font;
Size;
Border;
Scene1;
NewScene;
InsertScene;
EditScene;
EditTemplate;
SetBackground;
DeleteUnusedTemplate;
NextScene;
PreviousScene;
SetPreview;
None;
Category;
Series;
Gallery;
DataWindow;
ChartOptions;
AxisOptions;
Perspective;
Commands;
UsingHelp;
AboutAction;
SceneView
SaveAs
TemplateView
CompressedView
Timeline
Paste
SceneSorter
SaveTemplateAs
ContentList
ControlPanel
PasteSlide
ToolPalette
FullScreen
Delete
Button
Movie
SelectAll
Sound
Graphic
ImportPresentation
Group
Ungroup
PasteSpecial
ExplodeMetafile
AlignObjects
ClearSpecial
SynchronizeObjects
BringToFront
Duplicate
SendToBack
MoveForward
MoveBack
EditObject
ShowTemplateObjects
ShowSceneObjects
enterpage
PromoteToScene
EditArcPoly
Right
Center
SnapToGrid
Underline
Export
Italic
Preferences
Plain
PrinterSetup
Rewind
Border
Scene1
Backstep
NewScene
LoadTemplate
InsertScene
EditScene
EditTemplate
SetBackground
Print
DeleteUnusedTemplate
NextScene
PrintToVideo
PreviousScene
SetPreview
FastForward
Category
PlayPresentation
Series
Gallery
DataWindow
leavepage
ChartOptions
ZoomIn
AxisOptions
Perspective
ZoomOut
Commands
UsingHelp
SetLoop
AboutAction
TryAgain
SetPause
Import
enterpage
open \action\ac17.wav type waveaudio alias wavefile
tbkMCIchk
play wavefile from 0 wait
tbkMCIchk
yeildApp
wheel2b
wheel1b
wheel2c
wheel2a
wheel1c
wheel1a
leavepage
close wavefile
tbkMCIchk
mTryAgain
mTryAgain
LoadTemplate
mTryAgain
mTryAgain
SaveAs
mTryAgain
SaveTemplateAs
mTryAgain
ImportPresentation
mTryAgain
Export
mTryAgain
PrinterSetup
mTryAgain
Print
mTryAgain
PrintToVideo
mTryAgain
mTryAgain
mTryAgain
mTryAgain
mTryAgain
Paste
mTryAgain
PasteSlide
mTryAgain
Delete
mTryAgain
SelectAll
mTryAgain
PasteSpecial
mTryAgain
ClearSpecial
mTryAgain
Duplicate
mTryAgain
EditObject
mTryAgain
EditArcPoly
mTryAgain
SnapToGrid
mTryAgain
Preferences
mTryAgain
Rewind
mTryAgain
Backstep
mTryAgain
mTryAgain
mTryAgain
mTryAgain
FastForward
mTryAgain
PlayPresentation
mTryAgain
ZoomIn
mTryAgain
ZoomOut
mTryAgain
SetLoop
mTryAgain
SetPause
mTryAgain
SceneView
mTryAgain
TemplateView
mTryAgain
CompressedView
mTryAgain
Timeline
mTryAgain
SceneSorter
mTryAgain
ContentList
mTryAgain
ControlPanel
mTryAgain
ToolPalette
mTryAgain
FullScreen
mTryAgain
Button
mTryAgain
Movie
mTryAgain
Sound
mTryAgain
Graphic
mTryAgain
mTryAgain
Group
mTryAgain
Ungroup
mTryAgain
ExplodeMetafile
mTryAgain
AlignObjects
mTryAgain
SynchronizeObjects
mTryAgain
BringToFront
mTryAgain
SendToBack
mTryAgain
MoveForward
mTryAgain
MoveBack
mTryAgain
ShowTemplateObjects
mTryAgain
ShowSceneObjects
mTryAgain
PromoteToScene
mTryAgain
Right
mTryAgain
Center
mTryAgain
mTryAgain
Underline
mTryAgain
Italic
mTryAgain
mTryAgain
Plain
mTryAgain
mTryAgain
mTryAgain
Border
mTryAgain
Scene1
mTryAgain
NewScene
mTryAgain
InsertScene
mTryAgain
EditScene
mTryAgain
EditTemplate
mTryAgain
SetBackground
mTryAgain
DeleteUnusedTemplate
mTryAgain
NextScene
mTryAgain
PreviousScene
mTryAgain
SetPreview
mTryAgain
mTryAgain
Category
mTryAgain
Series
mTryAgain
Gallery
mTryAgain
DataWindow
mTryAgain
ChartOptions
mTryAgain
AxisOptions
mTryAgain
Perspective
mTryAgain
Commands
mTryAgain
UsingHelp
mTryAgain
AboutAction
mTryAgain
TryAgain
Import
enterpage
enterpage
tbkMCIchk ("
\action\ac27.wav type waveaudio alias wavefile","",1,1)
Fplay
0 wait","",1,1)
wheel1a
wheel1c
wheel2a
wheel2c
wheel1b
wheel2b
close
-- TA handling
wrong
cchoices
New;
TryAgain;
Open;
LoadTemplate;
Save;
SaveAs;
SaveTemplateAs;
Import;
ImportPresentation;
Export;
PrinterSetup;
PrintToVideo;
Exit;
Undo;
Cut;
Copy;
Paste;
PasteSlide;
Delete;
SelectAll;
PasteSpecial;
ClearSpecial;
Duplicate;
EditObject;
EditArcPoly;
SnapToGrid;
Preferences;
Rewind;
Backstep;
Stop;
Step;
Play;
FastForward;
PlayPresentation;
ZoomIn;
ZoomOut;
SetLoop;
SetPause;
SceneView;
TemplateView;
CompressedView;
Timeline;
SceneSorter;
ContentList;
ControlPanel;
ToolPalette;
FullScreen;
Button;
Movie;
Sound;
Graphic;
Text;
Group;
Ungroup;
ExplodeMetafile;
AlignObjects;
SynchronizeObjects;
BringToFront;
SendToBack;
MoveForward;
MoveBack;
ShowTemplateObjects;
ShowSceneObjects;
PromoteToScene;
Right;
Center;
Left;
Underline;
Italic;
Bold;
Plain;
Font;
Size;
Border;
Scene1;
NewScene;
InsertScene;
EditScene;
EditTemplate;
SetBackground;
DeleteUnusedTemplate;
NextScene;
PreviousScene;
SetPreview;
None;
Category;
Series;
Gallery;
DataWindow;
ChartOptions;
AxisOptions;
Perspective;
Commands;
UsingHelp;
AboutAction;
eatclicks()
SetPause
SceneView
SaveAs
TemplateView
CompressedView
Timeline
SaveTemplateAs
SceneSorter
ContentList
Paste
ControlPanel
PasteSlide
ToolPalette
FullScreen
Button
Delete
Movie
Import
Sound
SelectAll
Graphic
Group
PasteSpecial
Ungroup
ExplodeMetafile
enterpage
AlignObjects
SynchronizeObjects
ClearSpecial
BringToFront
SendToBack
Duplicate
MoveForward
MoveBack
ImportPresentation
ShowTemplateObjects
ShowSceneObjects
PromoteToScene
EditObject
Right
Center
EditArcPoly
Underline
SnapToGrid
Italic
Export
Plain
Preferences
LoadTemplate
Border
Scene1
Rewind
NewScene
Backstep
InsertScene
PrinterSetup
EditScene
EditTemplate
SetBackground
DeleteUnusedTemplate
Print
PreviousScene
SetPreview
leavepage
Category
FastForward
Series
Gallery
PlayPresentation
DataWindow
ChartOptions
AxisOptions
PrintToVideo
Perspective
Commands
ZoomIn
UsingHelp
ZoomOut
AboutAction
TryAgain
SetLoop
NextScene
enterpage
open \action\ac27.wav type waveaudio alias wavefile
tbkMCIchk
play wavefile from 0 wait
tbkMCIchk
wheel2b
wheel1b
wheel2c
wheel2a
wheel1c
wheel1a
leavepage
close wavefile
tbkMCIchk
mTryAgain
mTryAgain
LoadTemplate
mTryAgain
mTryAgain
SaveAs
mTryAgain
SaveTemplateAs
mTryAgain
Import
mTryAgain
ImportPresentation
mTryAgain
Export
mTryAgain
PrinterSetup
mTryAgain
Print
mTryAgain
PrintToVideo
mTryAgain
mTryAgain
mTryAgain
mTryAgain
mTryAgain
Paste
mTryAgain
PasteSlide
mTryAgain
Delete
mTryAgain
SelectAll
mTryAgain
PasteSpecial
mTryAgain
ClearSpecial
mTryAgain
Duplicate
mTryAgain
EditObject
mTryAgain
EditArcPoly
mTryAgain
SnapToGrid
mTryAgain
Preferences
mTryAgain
Rewind
mTryAgain
Backstep
mTryAgain
mTryAgain
mTryAgain
mTryAgain
FastForward
mTryAgain
PlayPresentation
mTryAgain
ZoomIn
mTryAgain
ZoomOut
mTryAgain
SetLoop
mTryAgain
SetPause
mTryAgain
SceneView
mTryAgain
TemplateView
mTryAgain
CompressedView
mTryAgain
Timeline
mTryAgain
SceneSorter
mTryAgain
ContentList
mTryAgain
ControlPanel
mTryAgain
ToolPalette
mTryAgain
FullScreen
mTryAgain
Button
mTryAgain
Movie
mTryAgain
Sound
mTryAgain
Graphic
mTryAgain
mTryAgain
Group
mTryAgain
Ungroup
mTryAgain
ExplodeMetafile
mTryAgain
AlignObjects
mTryAgain
SynchronizeObjects
mTryAgain
BringToFront
mTryAgain
SendToBack
mTryAgain
MoveForward
mTryAgain
MoveBack
mTryAgain
ShowTemplateObjects
mTryAgain
ShowSceneObjects
mTryAgain
PromoteToScene
mTryAgain
Right
mTryAgain
Center
mTryAgain
mTryAgain
Underline
mTryAgain
Italic
mTryAgain
mTryAgain
Plain
mTryAgain
mTryAgain
mTryAgain
Border
mTryAgain
Scene1
mTryAgain
NewScene
mTryAgain
InsertScene
mTryAgain
EditScene
mTryAgain
EditTemplate
mTryAgain
SetBackground
mTryAgain
DeleteUnusedTemplate
mTryAgain
PreviousScene
mTryAgain
SetPreview
mTryAgain
mTryAgain
Category
mTryAgain
Series
mTryAgain
Gallery
mTryAgain
DataWindow
mTryAgain
ChartOptions
mTryAgain
AxisOptions
mTryAgain
Perspective
mTryAgain
Commands
mTryAgain
UsingHelp
mTryAgain
AboutAction
mTryAgain
TryAgain
eatclicks
NextScene
4openwave
pointer1
pointer2
flash
flash2
playwave("\action\ac2.
c2b.wav")
tbkMCIchk ("close wavefile","",1,1)
enterpage
leavepage
enterpage
vplaywave
\action\ac2.wav
vplaywave
\action\ac2b.wav
flash2
flash
pointer2
pointer1
openwave
leavepage
close wavefile
tbkMCIchk
openwave
wheel1a
wheel1c
wheel2a
wheel2c
wheel1b
wheel2b
-- TA handling
wrong
cchoices
New;
TryAgain;
Open;
LoadTemplate;
Save;
SaveAs;
SaveTemplateAs;
Import;
ImportPresentation;
Export;
PrinterSetup;
PrintToVideo;
Exit;
Undo;
Cut;
Copy;
Paste;
PasteSlide;
Delete;
SelectAll;
PasteSpecial;
ClearSpecial;
Duplicate;
EditObject;
EditArcPoly;
SnapToGrid;
Preferences;
Rewind;
Backstep;
Stop;
Step;
Play;
FastForward;
PlayPresentation;
ZoomIn;
ZoomOut;
SetLoop;
SetPause;
SceneView;
TemplateView;
CompressedView;
Timeline;
SceneSorter;
ContentList;
ControlPanel;
ToolPalette;
FullScreen;
Button;
Movie;
Sound;
Graphic;
Text;
Group;
Ungroup;
ExplodeMetafile;
AlignObjects;
SynchronizeObjects;
BringToFront;
SendToBack;
MoveForward;
MoveBack;
ShowTemplateObjects;
ShowSceneObjects;
PromoteToScene;
Right;
Center;
Left;
Underline;
Italic;
Bold;
Plain;
Font;
Size;
Border;
Scene1;
NewScene;
InsertScene;
EditScene;
EditTemplate;
SetBackground;
DeleteUnusedTemplate;
NextScene;
PreviousScene;
SetPreview;
None;
Category;
Series;
Gallery;
DataWindow;
ChartOptions;
AxisOptions;
Perspective;
Commands;
UsingHelp;
AboutAction;
TemplateView
Paste
CompressedView
PasteSlide
Timeline
SceneSorter
Delete
ContentList
SaveAs
ControlPanel
SelectAll
ToolPalette
FullScreen
Export
Button
PasteSpecial
Movie
Sound
Graphic
ClearSpecial
Group
PrinterSetup
Ungroup
ExplodeMetafile
Duplicate
AlignObjects
SynchronizeObjects
EditObject
BringToFront
SendToBack
SaveTemplateAs
MoveForward
MoveBack
EditArcPoly
ShowTemplateObjects
ShowSceneObjects
SnapToGrid
PromoteToScene
Right
Preferences
Center
Print
Underline
Italic
Rewind
PrintToVideo
Plain
Backstep
Border
Scene1
NewScene
InsertScene
EditScene
FastForward
EditTemplate
SetBackground
Import
DeleteUnusedTemplate
NextScene
PlayPresentation
PreviousScene
SetPreview
ZoomIn
Category
Series
ZoomOut
Gallery
DataWindow
SetLoop
ChartOptions
AxisOptions
ImportPresentation
Perspective
Commands
UsingHelp
SetPause
AboutAction
SceneView
TryAgain
LoadTemplate
wheel2b
wheel1b
wheel2c
wheel2a
wheel1c
wheel1a
mTryAgain
mTryAgain
mTryAgain
SaveAs
mTryAgain
SaveTemplateAs
mTryAgain
Import
mTryAgain
ImportPresentation
mTryAgain
Export
mTryAgain
PrinterSetup
mTryAgain
Print
mTryAgain
PrintToVideo
mTryAgain
mTryAgain
mTryAgain
mTryAgain
mTryAgain
Paste
mTryAgain
PasteSlide
mTryAgain
Delete
mTryAgain
SelectAll
mTryAgain
PasteSpecial
mTryAgain
ClearSpecial
mTryAgain
Duplicate
mTryAgain
EditObject
mTryAgain
EditArcPoly
mTryAgain
SnapToGrid
mTryAgain
Preferences
mTryAgain
Rewind
mTryAgain
Backstep
mTryAgain
mTryAgain
mTryAgain
mTryAgain
FastForward
mTryAgain
PlayPresentation
mTryAgain
ZoomIn
mTryAgain
ZoomOut
mTryAgain
SetLoop
mTryAgain
SetPause
mTryAgain
SceneView
mTryAgain
TemplateView
mTryAgain
CompressedView
mTryAgain
Timeline
mTryAgain
SceneSorter
mTryAgain
ContentList
mTryAgain
ControlPanel
mTryAgain
ToolPalette
mTryAgain
FullScreen
mTryAgain
Button
mTryAgain
Movie
mTryAgain
Sound
mTryAgain
Graphic
mTryAgain
mTryAgain
Group
mTryAgain
Ungroup
mTryAgain
ExplodeMetafile
mTryAgain
AlignObjects
mTryAgain
SynchronizeObjects
mTryAgain
BringToFront
mTryAgain
SendToBack
mTryAgain
MoveForward
mTryAgain
MoveBack
mTryAgain
ShowTemplateObjects
mTryAgain
ShowSceneObjects
mTryAgain
PromoteToScene
mTryAgain
Right
mTryAgain
Center
mTryAgain
mTryAgain
Underline
mTryAgain
Italic
mTryAgain
mTryAgain
Plain
mTryAgain
mTryAgain
mTryAgain
Border
mTryAgain
Scene1
mTryAgain
NewScene
mTryAgain
InsertScene
mTryAgain
EditScene
mTryAgain
EditTemplate
mTryAgain
SetBackground
mTryAgain
DeleteUnusedTemplate
mTryAgain
NextScene
mTryAgain
PreviousScene
mTryAgain
SetPreview
mTryAgain
mTryAgain
Category
mTryAgain
Series
mTryAgain
Gallery
mTryAgain
DataWindow
mTryAgain
ChartOptions
mTryAgain
AxisOptions
mTryAgain
Perspective
mTryAgain
Commands
mTryAgain
UsingHelp
mTryAgain
AboutAction
mTryAgain
TryAgain
LoadTemplate
wheel1a
wheel1c
wheel2a
wheel2c
wheel1b
wheel2b
-- TA handling
wrong
cchoices
New;
TryAgain;
Open;
LoadTemplate;
Save;
SaveAs;
SaveTemplateAs;
Import;
ImportPresentation;
Export;
PrinterSetup;
PrintToVideo;
Exit;
Undo;
Cut;
Copy;
Paste;
PasteSlide;
Delete;
SelectAll;
PasteSpecial;
ClearSpecial;
Duplicate;
EditObject;
EditArcPoly;
SnapToGrid;
Preferences;
Rewind;
Backstep;
Stop;
Step;
Play;
FastForward;
PlayPresentation;
ZoomIn;
ZoomOut;
SetLoop;
SetPause;
SceneView;
TemplateView;
CompressedView;
Timeline;
SceneSorter;
ContentList;
ControlPanel;
ToolPalette;
FullScreen;
Button;
Movie;
Sound;
Graphic;
Text;
Group;
Ungroup;
ExplodeMetafile;
AlignObjects;
SynchronizeObjects;
BringToFront;
SendToBack;
MoveForward;
MoveBack;
ShowTemplateObjects;
ShowSceneObjects;
PromoteToScene;
Right;
Center;
Left;
Underline;
Italic;
Bold;
Plain;
Font;
Size;
Border;
Scene1;
NewScene;
InsertScene;
EditScene;
EditTemplate;
SetBackground;
DeleteUnusedTemplate;
NextScene;
PreviousScene;
SetPreview;
None;
Category;
Series;
Gallery;
DataWindow;
ChartOptions;
AxisOptions;
Perspective;
Commands;
UsingHelp;
AboutAction;
SceneView
Import
TemplateView
Paste
CompressedView
Timeline
PasteSlide
SceneSorter
ContentList
ImportPresentation
ControlPanel
ToolPalette
FullScreen
Delete
Button
SelectAll
Movie
Sound
PasteSpecial
Graphic
Group
ClearSpecial
Ungroup
ExplodeMetafile
Export
AlignObjects
Duplicate
SynchronizeObjects
BringToFront
SendToBack
EditObject
MoveForward
MoveBack
PrinterSetup
ShowTemplateObjects
ShowSceneObjects
EditArcPoly
PromoteToScene
Right
SnapToGrid
Center
SaveAs
Underline
Preferences
Italic
Rewind
Plain
Print
Backstep
Border
PrintToVideo
Scene1
InsertScene
EditScene
EditTemplate
LoadTemplate
SetBackground
DeleteUnusedTemplate
NextScene
FastForward
PreviousScene
SetPreview
PlayPresentation
Category
Series
Gallery
DataWindow
ZoomIn
ChartOptions
SaveTemplateAs
AxisOptions
Perspective
ZoomOut
Commands
UsingHelp
SetLoop
AboutAction
SetPause
TryAgain
NewScene
wheel2b
wheel1b
wheel2c
wheel2a
wheel1c
wheel1a
mTryAgain
mTryAgain
LoadTemplate
mTryAgain
mTryAgain
SaveAs
mTryAgain
SaveTemplateAs
mTryAgain
Import
mTryAgain
ImportPresentation
mTryAgain
Export
mTryAgain
PrinterSetup
mTryAgain
Print
mTryAgain
PrintToVideo
mTryAgain
mTryAgain
mTryAgain
mTryAgain
mTryAgain
Paste
mTryAgain
PasteSlide
mTryAgain
Delete
mTryAgain
SelectAll
mTryAgain
PasteSpecial
mTryAgain
ClearSpecial
mTryAgain
Duplicate
mTryAgain
EditObject
mTryAgain
EditArcPoly
mTryAgain
SnapToGrid
mTryAgain
Preferences
mTryAgain
Rewind
mTryAgain
Backstep
mTryAgain
mTryAgain
mTryAgain
mTryAgain
FastForward
mTryAgain
PlayPresentation
mTryAgain
ZoomIn
mTryAgain
ZoomOut
mTryAgain
SetLoop
mTryAgain
SetPause
mTryAgain
SceneView
mTryAgain
TemplateView
mTryAgain
CompressedView
mTryAgain
Timeline
mTryAgain
SceneSorter
mTryAgain
ContentList
mTryAgain
ControlPanel
mTryAgain
ToolPalette
mTryAgain
FullScreen
mTryAgain
Button
mTryAgain
Movie
mTryAgain
Sound
mTryAgain
Graphic
mTryAgain
mTryAgain
Group
mTryAgain
Ungroup
mTryAgain
ExplodeMetafile
mTryAgain
AlignObjects
mTryAgain
SynchronizeObjects
mTryAgain
BringToFront
mTryAgain
SendToBack
mTryAgain
MoveForward
mTryAgain
MoveBack
mTryAgain
ShowTemplateObjects
mTryAgain
ShowSceneObjects
mTryAgain
PromoteToScene
mTryAgain
Right
mTryAgain
Center
mTryAgain
mTryAgain
Underline
mTryAgain
Italic
mTryAgain
mTryAgain
Plain
mTryAgain
mTryAgain
mTryAgain
Border
mTryAgain
Scene1
mTryAgain
InsertScene
mTryAgain
EditScene
mTryAgain
EditTemplate
mTryAgain
SetBackground
mTryAgain
DeleteUnusedTemplate
mTryAgain
NextScene
mTryAgain
PreviousScene
mTryAgain
SetPreview
mTryAgain
mTryAgain
Category
mTryAgain
Series
mTryAgain
Gallery
mTryAgain
DataWindow
mTryAgain
ChartOptions
mTryAgain
AxisOptions
mTryAgain
Perspective
mTryAgain
Commands
mTryAgain
UsingHelp
mTryAgain
AboutAction
mTryAgain
TryAgain
NewScene
Tn5d5d5Y
:PHYSSIZE
Announcing ... The Big End of Year Sales Contest for the Sales Group!
Try again. Choose Next Scene from the Scene menu.........................
:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
To move to the new scene, choose Scene Next Scene.
ene Next Scene.
If you wanted to create a new scene based on the template already in use, you would choose Scene New Scene.
nd video clips is similar to the procedure you used to add a graphic.
Go to the new scene #2.
Scene # 222
:PHYSSIZE
voice_up
SetSpecialCursor("Special2")
"voice_up"
ButtonUp
tbkMCIchk ("close wavefile","",1,1)
\action\ac27.
$ type waveaudio alias
Tplay
0 hold","",1,1)
playwave("\
mouseLeave
mouseEnter
buttondown
ButtonUp
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttondown
voice_up
ButtonUp
voice_up
close wavefile
tbkMCIchk
open \action\ac27.wav type waveaudio alias wavefile
tbkMCIchk
play wavefile from 0 hold
tbkMCIchk
:PHYSSIZE
wheel1a
:PHYSSIZE
wheel2b
!:PHYSSIZE
wheel1b
%:PHYSSIZE
wheel2c
*:PHYSSIZE
wheel1c
.:PHYSSIZE
wheel2a
*3:PHYSSIZE
Repeat
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
4openwave
tbkMCIchk ("close wavefile","",1,1)
enterpage
leavepage
enterpage
openwave
leavepage
close wavefile
tbkMCIchk
openwave
:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
Scene # 11
You can see that the bars in the timeline are staggered and overlap each other in places. This indicates that objects will appear at various times as the scene progresses. It may also indicate object movement. hen you play your presentation, you will see that the animation of bullets and text is already built into this template! template.
Scene # 11
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
:PHYSSIZE
voice_up
SetSpecialCursor("Special2")
"voice_up"
4openwave
tbkMCIchk ("close wavefile","",1,1)
\action\ac13.
b type waveaudio alias
oplay
0 hold","",1,1)
mouseLeave
mouseEnter
buttondown
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttondown
voice_up
buttonup
close wavefile
tbkMCIchk
voice_up
open \action\ac13.wav type waveaudio alias wavefile
tbkMCIchk
play wavefile from 0 hold
tbkMCIchk
openwave
:PHYSSIZE
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
tbkMCIchk ("
\action\ac25.wav type waveaudio alias wavefile","",1,1)
Fplay
0 wait","",1,1)
wheel1a
wheel1c
wheel2a
wheel2c
wheel1b
wheel2b
close
-- TA handling
wrong
cchoices
New;
TryAgain;
Open;
LoadTemplate;
Save;
SaveAs;
SaveTemplateAs;
Import;
ImportPresentation;
Export;
PrinterSetup;
PrintToVideo;
Exit;
Undo;
Cut;
Copy;
Paste;
PasteSlide;
Delete;
SelectAll;
PasteSpecial;
ClearSpecial;
Duplicate;
EditObject;
EditArcPoly;
SnapToGrid;
Preferences;
Rewind;
Backstep;
Stop;
Step;
Play;
FastForward;
PlayPresentation;
ZoomIn;
ZoomOut;
SetLoop;
SetPause;
SceneView;
TemplateView;
CompressedView;
Timeline;
SceneSorter;
ContentList;
ControlPanel;
ToolPalette;
FullScreen;
Button;
Movie;
Sound;
Graphic;
Text;
Group;
Ungroup;
ExplodeMetafile;
AlignObjects;
SynchronizeObjects;
BringToFront;
SendToBack;
MoveForward;
MoveBack;
ShowTemplateObjects;
ShowSceneObjects;
PromoteToScene;
Right;
Center;
Left;
Underline;
Italic;
Bold;
Plain;
Font;
Size;
Border;
Scene1;
NewScene;
InsertScene;
EditScene;
EditTemplate;
SetBackground;
DeleteUnusedTemplate;
NextScene;
PreviousScene;
SetPreview;
None;
Category;
Series;
Gallery;
DataWindow;
ChartOptions;
AxisOptions;
Perspective;
Commands;
UsingHelp;
AboutAction;
eatClicks()
SetPause
SceneView
SaveAs
TemplateView
CompressedView
Timeline
SaveTemplateAs
SceneSorter
ContentList
Paste
ControlPanel
PasteSlide
ToolPalette
FullScreen
Button
Delete
Movie
Import
Sound
SelectAll
Graphic
Group
PasteSpecial
Ungroup
ExplodeMetafile
enterpage
AlignObjects
SynchronizeObjects
ClearSpecial
BringToFront
SendToBack
Duplicate
MoveForward
MoveBack
ImportPresentation
ShowTemplateObjects
ShowSceneObjects
PromoteToScene
EditObject
Right
Center
EditArcPoly
Underline
SnapToGrid
Italic
Export
Plain
Preferences
LoadTemplate
Border
Scene1
Rewind
NewScene
Backstep
EditScene
PrinterSetup
EditTemplate
SetBackground
DeleteUnusedTemplate
NextScene
Print
PreviousScene
SetPreview
leavepage
Category
FastForward
Series
Gallery
PlayPresentation
DataWindow
ChartOptions
AxisOptions
PrintToVideo
Perspective
Commands
ZoomIn
UsingHelp
ZoomOut
AboutAction
TryAgain
SetLoop
InsertScene
enterpage
open \action\ac25.wav type waveaudio alias wavefile
tbkMCIchk
play wavefile from 0 wait
tbkMCIchk
wheel2b
wheel1b
wheel2c
wheel2a
wheel1c
wheel1a
leavepage
close wavefile
tbkMCIchk
mTryAgain
mTryAgain
LoadTemplate
mTryAgain
mTryAgain
SaveAs
mTryAgain
SaveTemplateAs
mTryAgain
Import
mTryAgain
ImportPresentation
mTryAgain
Export
mTryAgain
PrinterSetup
mTryAgain
Print
mTryAgain
PrintToVideo
mTryAgain
mTryAgain
mTryAgain
mTryAgain
mTryAgain
Paste
mTryAgain
PasteSlide
mTryAgain
Delete
mTryAgain
SelectAll
mTryAgain
PasteSpecial
mTryAgain
ClearSpecial
mTryAgain
Duplicate
mTryAgain
EditObject
mTryAgain
EditArcPoly
mTryAgain
SnapToGrid
mTryAgain
Preferences
mTryAgain
Rewind
mTryAgain
Backstep
mTryAgain
mTryAgain
mTryAgain
mTryAgain
FastForward
mTryAgain
PlayPresentation
mTryAgain
ZoomIn
mTryAgain
ZoomOut
mTryAgain
SetLoop
mTryAgain
SetPause
mTryAgain
SceneView
mTryAgain
TemplateView
mTryAgain
CompressedView
mTryAgain
Timeline
mTryAgain
SceneSorter
mTryAgain
ContentList
mTryAgain
ControlPanel
mTryAgain
ToolPalette
mTryAgain
FullScreen
mTryAgain
Button
mTryAgain
Movie
mTryAgain
Sound
mTryAgain
Graphic
mTryAgain
mTryAgain
Group
mTryAgain
Ungroup
mTryAgain
ExplodeMetafile
mTryAgain
AlignObjects
mTryAgain
SynchronizeObjects
mTryAgain
BringToFront
mTryAgain
SendToBack
mTryAgain
MoveForward
mTryAgain
MoveBack
mTryAgain
ShowTemplateObjects
mTryAgain
ShowSceneObjects
mTryAgain
PromoteToScene
mTryAgain
Right
mTryAgain
Center
mTryAgain
mTryAgain
Underline
mTryAgain
Italic
mTryAgain
mTryAgain
Plain
mTryAgain
mTryAgain
mTryAgain
Border
mTryAgain
Scene1
mTryAgain
NewScene
mTryAgain
EditScene
mTryAgain
EditTemplate
mTryAgain
SetBackground
mTryAgain
DeleteUnusedTemplate
mTryAgain
NextScene
mTryAgain
PreviousScene
mTryAgain
SetPreview
mTryAgain
mTryAgain
Category
mTryAgain
Series
mTryAgain
Gallery
mTryAgain
DataWindow
mTryAgain
ChartOptions
mTryAgain
AxisOptions
mTryAgain
Perspective
mTryAgain
Commands
mTryAgain
UsingHelp
mTryAgain
AboutAction
mTryAgain
TryAgain
eatClicks
InsertScene
wheel1a
wheel1c
wheel2a
wheel2c
wheel1b
wheel2b
-- TA handling
wrong
cchoices
New;
TryAgain;
Open;
LoadTemplate;
Save;
SaveAs;
SaveTemplateAs;
Import;
ImportPresentation;
Export;
PrinterSetup;
PrintToVideo;
Exit;
Undo;
Cut;
Copy;
Paste;
PasteSlide;
Delete;
SelectAll;
PasteSpecial;
ClearSpecial;
Duplicate;
EditObject;
EditArcPoly;
SnapToGrid;
Preferences;
Rewind;
Backstep;
Stop;
Step;
Play;
FastForward;
PlayPresentation;
ZoomIn;
ZoomOut;
SetLoop;
SetPause;
SceneView;
TemplateView;
CompressedView;
Timeline;
SceneSorter;
ContentList;
ControlPanel;
ToolPalette;
FullScreen;
Button;
Movie;
Sound;
Graphic;
Text;
Group;
Ungroup;
ExplodeMetafile;
AlignObjects;
SynchronizeObjects;
BringToFront;
SendToBack;
MoveForward;
MoveBack;
ShowTemplateObjects;
ShowSceneObjects;
PromoteToScene;
Right;
Center;
Left;
Underline;
Italic;
Bold;
Plain;
Font;
Size;
Border;
Scene1;
NewScene;
InsertScene;
EditScene;
EditTemplate;
SetBackground;
DeleteUnusedTemplate;
NextScene;
PreviousScene;
SetPreview;
None;
Category;
Series;
Gallery;
DataWindow;
ChartOptions;
AxisOptions;
Perspective;
Commands;
UsingHelp;
AboutAction;
SceneView
Import
TemplateView
Paste
CompressedView
Timeline
PasteSlide
SceneSorter
ContentList
ImportPresentation
ControlPanel
ToolPalette
FullScreen
Delete
Button
SelectAll
Movie
Sound
PasteSpecial
Graphic
Group
ClearSpecial
Ungroup
ExplodeMetafile
Export
AlignObjects
Duplicate
SynchronizeObjects
BringToFront
SendToBack
EditObject
MoveForward
MoveBack
PrinterSetup
ShowTemplateObjects
ShowSceneObjects
EditArcPoly
PromoteToScene
Right
SnapToGrid
Center
SaveAs
Underline
Preferences
Italic
Rewind
Plain
Print
Backstep
Border
PrintToVideo
Scene1
NewScene
InsertScene
EditTemplate
LoadTemplate
SetBackground
DeleteUnusedTemplate
NextScene
FastForward
PreviousScene
SetPreview
PlayPresentation
Category
Series
Gallery
DataWindow
ZoomIn
ChartOptions
SaveTemplateAs
AxisOptions
Perspective
ZoomOut
Commands
UsingHelp
SetLoop
AboutAction
SetPause
TryAgain
EditScene
wheel2b
wheel1b
wheel2c
wheel2a
wheel1c
wheel1a
mTryAgain
mTryAgain
LoadTemplate
mTryAgain
mTryAgain
SaveAs
mTryAgain
SaveTemplateAs
mTryAgain
Import
mTryAgain
ImportPresentation
mTryAgain
Export
mTryAgain
PrinterSetup
mTryAgain
Print
mTryAgain
PrintToVideo
mTryAgain
mTryAgain
mTryAgain
mTryAgain
mTryAgain
Paste
mTryAgain
PasteSlide
mTryAgain
Delete
mTryAgain
SelectAll
mTryAgain
PasteSpecial
mTryAgain
ClearSpecial
mTryAgain
Duplicate
mTryAgain
EditObject
mTryAgain
EditArcPoly
mTryAgain
SnapToGrid
mTryAgain
Preferences
mTryAgain
Rewind
mTryAgain
Backstep
mTryAgain
mTryAgain
mTryAgain
mTryAgain
FastForward
mTryAgain
PlayPresentation
mTryAgain
ZoomIn
mTryAgain
ZoomOut
mTryAgain
SetLoop
mTryAgain
SetPause
mTryAgain
SceneView
mTryAgain
TemplateView
mTryAgain
CompressedView
mTryAgain
Timeline
mTryAgain
SceneSorter
mTryAgain
ContentList
mTryAgain
ControlPanel
mTryAgain
ToolPalette
mTryAgain
FullScreen
mTryAgain
Button
mTryAgain
Movie
mTryAgain
Sound
mTryAgain
Graphic
mTryAgain
mTryAgain
Group
mTryAgain
Ungroup
mTryAgain
ExplodeMetafile
mTryAgain
AlignObjects
mTryAgain
SynchronizeObjects
mTryAgain
BringToFront
mTryAgain
SendToBack
mTryAgain
MoveForward
mTryAgain
MoveBack
mTryAgain
ShowTemplateObjects
mTryAgain
ShowSceneObjects
mTryAgain
PromoteToScene
mTryAgain
Right
mTryAgain
Center
mTryAgain
mTryAgain
Underline
mTryAgain
Italic
mTryAgain
mTryAgain
Plain
mTryAgain
mTryAgain
mTryAgain
Border
mTryAgain
Scene1
mTryAgain
NewScene
mTryAgain
InsertScene
mTryAgain
EditTemplate
mTryAgain
SetBackground
mTryAgain
DeleteUnusedTemplate
mTryAgain
NextScene
mTryAgain
PreviousScene
mTryAgain
SetPreview
mTryAgain
mTryAgain
Category
mTryAgain
Series
mTryAgain
Gallery
mTryAgain
DataWindow
mTryAgain
ChartOptions
mTryAgain
AxisOptions
mTryAgain
Perspective
mTryAgain
Commands
mTryAgain
UsingHelp
mTryAgain
AboutAction
mTryAgain
TryAgain
EditScene
4openwave
Uline1
Uline2
"indicatortext"
playwave("\action\ac24.
"connector"
"plane"
1305,1476,2980,2436
-60,1575,510,2025
425,1577,1435,2024
"plane1"
-975,1056,2185,2016
yeildApp()
pfirst
-975,1056,2185,2016
plast
75,1431,3235,2391
alter
75,1431,3235,2391
1110,1566,4270,2526
1110,1566,4270,2526
3030,1491,6190,2451
3030,1491,6190,2451
5670,1971,8830,2931
5670,1971,8830,2931
8835,2256,11995,3216
8775,2370,9345,2820
tbkMCIchk ("close wavefile","",1,1)
enterpage
leavepage
enterpage
vplaywave
\action\ac24.wav
indicatortext
connector
plane
plane
indicatortext
connector
plane
indicatortext
connector
group
plane1
plane1
plane1
pfirst
plane1
plast
alter
plane1
plane1
pfirst
plane1
plast
alter
plane1
plane1
pfirst
plane1
plast
alter
plane1
plane1
pfirst
plane1
plast
alter
plane1
plane1
pfirst
plane1
plast
alter
plane1
Wungroup
indicatortext
connector
connector
plane
line2
line1
openwave
leavepage
close wavefile
tbkMCIchk
indicatortext
line2
line1
openwave
Uline1
Uline2
"indicatortext"
tbkMCIchk ("
\action\ac40.wav type waveaudio alias wavefile","",1,1)
Fplay
0 wait","",1,1)
yeildApp()
"connector1"
"boat"
-750,1125,972,2715
-1395,2265,-825,2715
-1065,2565,-660,2625
"boat1"
-1395,1230,972,2820
pfirst
-1395,1230,1032,2820
plast
8835,1230,11262,2820
alter
8775,2370,9345,2820
close
enterpage
leavepage
enterpage
indicatortext
open \action\ac40.wav type waveaudio alias wavefile
tbkMCIchk
play wavefile from 0 wait
tbkMCIchk
yeildApp
indicatortext
connector1
indicatortext
connector1
indicatortext
connector1
group
boat1
boat1
boat1
pfirst
boat1
plast
alter
boat1
Wungroup
indicatortext
connector1
connector1
line2
line1
leavepage
close wavefile
tbkMCIchk
:PHYSSIZE
:PHYSSIZE
:PHYSSIZE
hawaii
N d#|
:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
Scene # 33
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
There. Now we can see a still image of our video clip. When the presentation is played, you will be able to see and hear the actual video footage.
u have finished creating scenes for your presentation. To perform any last minute editing, it may be helpful to display your scene in Scene View.
Media Link.
UserTitle
theKey,IsShift,IsCtrl
=keyEnter
keychar
buttonup
keychar
IsCtrl
IsShift
theKey
buttonup
You win ... a trip to Hawaii!
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
wheel1a
wheel1c
wheel2a
wheel2c
wheel1b
wheel2b
bitmap1
enterpage
wheel2b
wheel1b
wheel2c
wheel2a
wheel1c
wheel1a
enterpage
bitmap1
:PHYSSIZE
eatclicks()
syscusor
buttonup
buttonup
eatclicks
syscusor
bitmap1
:PHYSSIZE
:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
Double-click on [family10]...........................
From this dialog box, you can preview or open a template. Let's choose a template for the first scene of our presentation. rea indicates that the template you choose will be applied to all slides of the presentation. choose another template to see some of the other options available.
Scene # 111
wheel1a
:PHYSSIZE
wheel2b
:PHYSSIZE
wheel1b
:PHYSSIZE
wheel2c
X :PHYSSIZE
wheel1c
$:PHYSSIZE
wheel2a
h):PHYSSIZE
Try again. Click twice rapidly on [family10]...............s............
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
bitmap1
buttondoubleclick
buttondoubleclick
bitmap1
bitmap1
wheel1a
wheel1c
wheel2a
wheel2c
wheel1b
wheel2b
enterPage
enterPage
import
bitmap1
wheel2b
wheel1b
wheel2c
wheel2a
wheel1c
wheel1a
:PHYSSIZE
:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
In order to preserve the color palette of the graphic, you will want to check the Use Palette box before importing.
ectory. You can also preview clips before you actually add them.
Check the box which insures the graphic's palette will be used. Then, import the graphic.
Scene # 11
wheel1a
:PHYSSIZE
wheel2b
:PHYSSIZE
wheel1b
:PHYSSIZE
wheel2c
#:PHYSSIZE
wheel1c
H(:PHYSSIZE
wheel2a
,:PHYSSIZE
bitmap1
buttonup
buttonup
import
bitmap1
Import
buttonup
buttonup
Import
Try again. Click on Use Palette. Then, click on the Import button.....................
bitmap1
N0:PHYSSIZE
bitmap1
1:PHYSSIZE
1:PHYSSIZE
previewbitmap
2:PHYSSIZE
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
tbkMCIchk ("
\action\ac20.wav type waveaudio alias wavefile","",1,1)
Fplay
0 wait","",1,1)
yeildApp ()
close
enterpage
leavepage
enterpage
open \action\ac20.wav type waveaudio alias wavefile
tbkMCIchk
play wavefile from 0 wait
tbkMCIchk
yeildApp
pointer
leavepage
close wavefile
tbkMCIchk
:PHYSSIZE
Announcing ... The Big End of Year Sales Contest for the Sales Group!
,%J o
R%J x
\&@ o
pointer
AAAAAA
AAAAAA
AAAAAA
AAAAAA
AAAAAA
T:G"|
"4:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
If needed, you could drag a graphic elsewhere on the stage to reposition it.
Now let's add some multimedia flair -- some exciting sound -- to this scene.
- some exciting sound -- to this scene.
Scene # 11
;:PHYSSIZE
voice_up
SetSpecialCursor("Special2")
"voice_up"
ButtonUp
tbkMCIchk ("close wavefile","",1,1)
\action\ac20.
# type waveaudio alias
Splay
0 hold","",1,1)
playwave("\
mouseLeave
mouseEnter
buttondown
ButtonUp
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttondown
voice_up
ButtonUp
voice_up
close wavefile
tbkMCIchk
open \action\ac20.wav type waveaudio alias wavefile
tbkMCIchk
play wavefile from 0 hold
tbkMCIchk
"@:PHYSSIZE
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
Repeat
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
:PHYSSIZE
:PHYSSIZE
Scene # 222
Scene # 33
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
You can add another scene with the Scene New Scene command. This will create a scene #3 and copy the template currently in use.
e you will create a new scene and add a video clip. The process for adding a video clip is similar to the procedure you used to add a graphic and a sound clip.
Add the third scene.
Try again. Choose New Scene from the Scene menu..........................
wheel1a
:PHYSSIZE
wheel2b
:PHYSSIZE
wheel1b
:PHYSSIZE
wheel2c
f#:PHYSSIZE
wheel1c
':PHYSSIZE
wheel2a
v,:PHYSSIZE
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
Title
"Presentation
Bcheckbutton1
Bcheckbutton2
enterpage
enterpage
Presentation Title
checkbutton2
checkbutton1
Title
title
theKey,IsShift,IsCtrl
=keyEnter
"title"
checkanswer
"Announcing ...
Big End
Year Sales Contest
Group!"
keyup
keychar
checkanswer
keychar
IsCtrl
IsShift
theKey
keyup
title
title
title
checkanswer
title
Announcing ... the Big End of Year Sales Contest for the Sales Group!
title
title
answer
title
Presentation Title Big End of Year
checkbutton1
checkanswer
"title"
eatClicks()
buttonup
buttonup
checkanswer
title
eatClicks
Start by adding a title to get their attention.
The text has already been selected for you. Replace the text by typing in:
. Click outside the selected area when done........elected area when done........................................................
Scene # 11
Try again. Type the text exactly as shown. You needn't press Enter between lines - text will wrap automatically. Click outside the text area when done..
checkbutton2
checkanswer
"title"
eatClicks()
buttonup
buttonup
checkanswer
title
eatClicks
Announcing ... The Big End of Year Sales Contest for the Sales Group!... The Big End of Year Sales Contest for the Sales Group!
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
wheel1a
:PHYSSIZE
wheel2b
:PHYSSIZE
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
Click outside the text area when done..ne.....eplace the text by typing in:
Click outside the selected area when done. area when done........elected area when done........................................................
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
wheel1a
wheel1c
wheel2a
wheel2c
wheel1b
wheel2b
wheel2b
wheel1b
wheel2c
wheel2a
wheel1c
wheel1a
:PHYSSIZE
:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
Choose the OK button to add the template to the current scene.
Scene # 222
eatClicks()
buttonup
buttonup
eatClicks
wheel1a
:PHYSSIZE
wheel2b
:PHYSSIZE
wheel1b
":PHYSSIZE
wheel2c
&:PHYSSIZE
wheel1c
$+:PHYSSIZE
wheel2a
/:PHYSSIZE
Try again. Choose the OK button from the dialog box......................
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
wheel1a
wheel1c
wheel2a
wheel2c
wheel1b
wheel2b
enterpage
enterpage
pointer
wheel2b
wheel1b
wheel2c
wheel2a
wheel1c
wheel1a
:PHYSSIZE
:PHYSSIZE
:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
A couple of .wav sound files are displayed. You can choose lghtneasy.
option to add a sound clip.
scene with Scene Set Background.
to happen -- like a sound to play.
two types of links we will talk about are: a Media Link and a Slide Media Link.
Import the sound clip.
eatClicks()
buttonup
buttonup
eatClicks
Import
Scene # 11
wheel1a
:PHYSSIZE
wheel2b
P":PHYSSIZE
wheel1b
&:PHYSSIZE
wheel2c
`+:PHYSSIZE
wheel1c
/:PHYSSIZE
wheel2a
p4:PHYSSIZE
Try again. Choose the Import button from the dialog box..................
Mh `
FMA `
*NU ~
pointer
AAAAAA
AAAAAA
AAAAAA
AAAAAA
AAAAAA
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
wheel1c
wheel2c
wheel1a
wheel2a
wheel1b
wheel2b
terpage
enterpage
leavepage
enterpage
wheel2c
wheel1c
pointer
wheel2b
wheel1b
wheel2c
wheel2a
wheel1c
wheel1a
leavepage
wheel2c
wheel1c
Announcing ... The Big End of Year Sales Contest for the Sales Group!
:PHYSSIZE
:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
The Sound Edit dialog box is displayed. From this dialog box, you can loop the sound so that it plays continuously or make the duration long enough to continue into the next scene.
ay your scene in Scene View.
d to play.
two types of links we will talk about are: a Media Link and a Slide Media Link.
The sound clip is fine for our purposes, so choose OK.
Scene # 11
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
eatClicks()
buttonup
buttonup
eatClicks
wheel1a
:PHYSSIZE
wheel2b
#:PHYSSIZE
wheel1b
':PHYSSIZE
wheel2c
,:PHYSSIZE
wheel1c
0:PHYSSIZE
wheel2a
,5:PHYSSIZE
Try again. Choose the OK button from the dialog box......................
< N@Y
pointer
AAAAAA
AAAAAA
AAAAAA
AAAAAA
AAAAAA
^:PHYSSIZE
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
Announcing ... The Big End of Year Sales Contest for the Sales Group!
:PHYSSIZE
:PHYSSIZE
In the next exercise, you will add a new scene and some bullet text to further explain the sales contest.
ly or make the duration long enough to continue into the next scene.
ay your scene in Scene View.
d to play.
two types of links we will talk about are: a Media Link and a Slide Media Link.
navbutton1
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
navbutton3
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
navbutton4
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
voiceicon
:PHYSSIZE
voice_up
SetSpecialCursor("Special2")
"voice_up"
ButtonUp
4openwave
tbkMCIchk ("close wavefile","",1,1)
\action\ac24.
y type waveaudio alias
play
0 hold","",1,1)
playwave("\
mouseLeave
mouseEnter
buttondown
ButtonUp
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttondown
voice_up
ButtonUp
close wavefile
tbkMCIchk
voice_up
open \action\ac24.wav type waveaudio alias wavefile
tbkMCIchk
play wavefile from 0 hold
tbkMCIchk
openwave
:PHYSSIZE
Repeat
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
line2
line1
indicatortext
Scene # 222
3"& i"v
plane
(- T.:
connector
4openwave
playwave("\action\ac46.
wheel1a
wheel1c
wheel2a
wheel2c
wheel1b
wheel2b
tbkMCIchk ("close wavefile","",1,1)
-- TA handling
wrong
cchoices
New;
TryAgain;
Open;
LoadTemplate;
Save;
SaveAs;
SaveTemplateAs;
Import;
ImportPresentation;
Export;
PrinterSetup;
PrintToVideo;
Exit;
Undo;
Cut;
Copy;
Paste;
PasteSlide;
Delete;
SelectAll;
PasteSpecial;
ClearSpecial;
Duplicate;
EditObject;
EditArcPoly;
SnapToGrid;
Preferences;
Rewind;
Backstep;
Stop;
Step;
Play;
FastForward;
PlayPresentation;
ZoomIn;
ZoomOut;
SetLoop;
SetPause;
SceneView;
TemplateView;
CompressedView;
Timeline;
SceneSorter;
ContentList;
ControlPanel;
ToolPalette;
FullScreen;
Button;
Movie;
Sound;
Graphic;
Text;
Group;
Ungroup;
ExplodeMetafile;
AlignObjects;
SynchronizeObjects;
BringToFront;
SendToBack;
MoveForward;
MoveBack;
ShowTemplateObjects;
ShowSceneObjects;
PromoteToScene;
Right;
Center;
Left;
Underline;
Italic;
Bold;
Plain;
Font;
Size;
Border;
Scene1;
NewScene;
InsertScene;
EditScene;
EditTemplate;
SetBackground;
DeleteUnusedTemplate;
NextScene;
PreviousScene;
SetPreview;
None;
Category;
Series;
Gallery;
DataWindow;
ChartOptions;
AxisOptions;
Perspective;
Commands;
UsingHelp;
AboutAction;
SetPause
TemplateView
SaveAs
CompressedView
Timeline
SceneSorter
SaveTemplateAs
ContentList
ControlPanel
Paste
ToolPalette
PasteSlide
FullScreen
Button
Movie
Delete
Sound
Import
Graphic
SelectAll
Group
Ungroup
PasteSpecial
ExplodeMetafile
AlignObjects
enterpage
SynchronizeObjects
BringToFront
ClearSpecial
SendToBack
MoveForward
Duplicate
MoveBack
ShowTemplateObjects
ImportPresentation
ShowSceneObjects
PromoteToScene
Right
EditObject
Center
EditArcPoly
Underline
Italic
SnapToGrid
Export
Plain
Preferences
Border
LoadTemplate
Scene1
NewScene
Rewind
InsertScene
Backstep
EditScene
PrinterSetup
EditTemplate
SetBackground
DeleteUnusedTemplate
NextScene
Print
PreviousScene
SetPreview
leavepage
Category
FastForward
Series
Gallery
PlayPresentation
DataWindow
ChartOptions
AxisOptions
PrintToVideo
Perspective
Commands
ZoomIn
UsingHelp
ZoomOut
AboutAction
TryAgain
SetLoop
SceneView
enterpage
vplaywave
\action\ac46.wav
openwave
wheel2b
wheel1b
wheel2c
wheel2a
wheel1c
wheel1a
leavepage
close wavefile
tbkMCIchk
openwave
mTryAgain
mTryAgain
LoadTemplate
mTryAgain
mTryAgain
SaveAs
mTryAgain
SaveTemplateAs
mTryAgain
Import
mTryAgain
ImportPresentation
mTryAgain
Export
mTryAgain
PrinterSetup
mTryAgain
Print
mTryAgain
PrintToVideo
mTryAgain
mTryAgain
mTryAgain
mTryAgain
mTryAgain
Paste
mTryAgain
PasteSlide
mTryAgain
Delete
mTryAgain
SelectAll
mTryAgain
PasteSpecial
mTryAgain
ClearSpecial
mTryAgain
Duplicate
mTryAgain
EditObject
mTryAgain
EditArcPoly
mTryAgain
SnapToGrid
mTryAgain
Preferences
mTryAgain
Rewind
mTryAgain
Backstep
mTryAgain
mTryAgain
mTryAgain
mTryAgain
FastForward
mTryAgain
PlayPresentation
mTryAgain
ZoomIn
mTryAgain
ZoomOut
mTryAgain
SetLoop
mTryAgain
SetPause
mTryAgain
TemplateView
mTryAgain
CompressedView
mTryAgain
Timeline
mTryAgain
SceneSorter
mTryAgain
ContentList
mTryAgain
ControlPanel
mTryAgain
ToolPalette
mTryAgain
FullScreen
mTryAgain
Button
mTryAgain
Movie
mTryAgain
Sound
mTryAgain
Graphic
mTryAgain
mTryAgain
Group
mTryAgain
Ungroup
mTryAgain
ExplodeMetafile
mTryAgain
AlignObjects
mTryAgain
SynchronizeObjects
mTryAgain
BringToFront
mTryAgain
SendToBack
mTryAgain
MoveForward
mTryAgain
MoveBack
mTryAgain
ShowTemplateObjects
mTryAgain
ShowSceneObjects
mTryAgain
PromoteToScene
mTryAgain
Right
mTryAgain
Center
mTryAgain
mTryAgain
Underline
mTryAgain
Italic
mTryAgain
mTryAgain
Plain
mTryAgain
mTryAgain
mTryAgain
Border
mTryAgain
Scene1
mTryAgain
NewScene
mTryAgain
InsertScene
mTryAgain
EditScene
mTryAgain
EditTemplate
mTryAgain
SetBackground
mTryAgain
DeleteUnusedTemplate
mTryAgain
NextScene
mTryAgain
PreviousScene
mTryAgain
SetPreview
mTryAgain
mTryAgain
Category
mTryAgain
Series
mTryAgain
Gallery
mTryAgain
DataWindow
mTryAgain
ChartOptions
mTryAgain
AxisOptions
mTryAgain
Perspective
mTryAgain
Commands
mTryAgain
UsingHelp
mTryAgain
AboutAction
mTryAgain
TryAgain
SceneView
:PHYSSIZE
Announcing ... The Big End of Year Sales Contest for the Sales Group!
Try again. Choose Insert Scene from the Scene menu.......................
:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
There are several ways to add a scene. For example, to duplicate a scene based on the template already in use, you would choose Scene New Scene. To add a brand new scene with an empty stage or another template, you would choose Scene Insert Scene.
ene.
Insert a new scene.
Scene # 222
:PHYSSIZE
voice_up
SetSpecialCursor("Special2")
"voice_up"
ButtonUp
tbkMCIchk ("close wavefile","",1,1)
\action\ac25.
# type waveaudio alias
Splay
0 hold","",1,1)
mouseLeave
mouseEnter
buttondown
ButtonUp
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttondown
voice_up
ButtonUp
voice_up
close wavefile
tbkMCIchk
open \action\ac25.wav type waveaudio alias wavefile
More Faces,Arial,Arial MT,Arial Narrow,Arrus Blk BT,Arrus BT,BernhardMod BT,Blackletter686 BT,Bodoni BoldCondensed,Book Antiqua,Bookman Old Style,... and more ...
InsertMenu
&Font
InsertMenu
CreateMenu
6,10,12,14,16,18,24,28,36,48,Other...
InsertMenu
&Size
InsertMenu
CreateMenu
Bold,Italic,Underline
&Plain
InsertMenu
InsertMenu
&Style
InsertMenu
CreateMenu
Center,Right
&Left
InsertMenu
InsertMenu
&Alignment
InsertMenu
globalUnlock
globalFree
menuList
hPopMenu
hNewMenu
lpMenuName
hMenu
menuID
addpopups3
InsertMenu
GetMenu
GetSubMenu
CreateMenu
GetMenuItemCount
GetMenuString
kernel
GlobalAlloc
GlobalLock
GlobalUnlock
GlobalFree
GetMenu
globalAlloc
globalLock
GetMenuItemCount
Menu not found
GetMenuString
&Scene
GetSubMenu
CreateMenu
Scene #1
InsertMenu
Scene List
InsertMenu
globalUnlock
globalFree
menuList
hPopMenu
hNewMenu
lpMenuName
hMenu
menuID
addpopups4
InsertMenu
GetMenu
GetSubMenu
CreateMenu
GetMenuItemCount
GetMenuString
kernel
GlobalAlloc
GlobalLock
GlobalUnlock
GlobalFree
GetMenu
globalAlloc
globalLock
GetMenuItemCount
Menu not found
GetMenuString
Ch&art
GetSubMenu
CreateMenu
Series...,Category...,None
InsertMenu
Data &Motion
InsertMenu
globalUnlock
globalFree
menuList
hPopMenu
hNewMenu
lpMenuName
hMenu
menuID
reallyexit
Kim'sChoice
author
author
reader
ulinitBook
runblitz
\multi\mmblitz.tbk
runsubmenu1
\multi\whatismm.tbk
runsubmenu2
gotomain
\multi\mainmenu.tbk
PlayWave
type waveaudio alias wavefile
tbkMCIchk
play wavefile from 0 wait
tbkMCIchk
close wavefile
tbkMCIchk
strOpen
theFile
PlayVideo
type waveaudio alias wavefile
tbkMCIchk
play wavefile from 0 wait
tbkMCIchk
close wavefile
tbkMCIchk
strOpen
theFile
PlayAnimation
alias anim1 style popup
tbkMCIchk
anim1
tbkMCIPositionWindow
play anim1 wait
tbkMCIchk
close anim1
tbkMCIchk
strOpen
thePlace
theFile
alter
Plast
Pfirst
yieldApp
newBounds
coming
going
slice
leavepage
enterpage
leavebook
location
SaveAs
Import
Export
PrinterSetup
Paste
SelectAll
Italic
Underline
Group
Ungroup
BringToFront
SendToBack
Commands
UsingHelp
Other
Andmore
LoadTemplate
SaveTemplateAs
ImportPresentation
Print
PrintToVideo
PasteSlide
Delete
PasteSpecial
ClearSpecial
Duplicate
EditObject
EditArcPoly
SnapToGrid
Preferences
Rewind
Backstep
FastForward
PlayPresentation
ZoomIn
ZoomOut
SetLoop
SetPause
SceneView
TemplateView
CompressedView
Timeline
SceneSorter
ContentList
ControlPanel
ToolPalette
FullScreen
Button
Movie
Sound
Graphic
ExplodeMetafile
AlignObjects
SynchronizeObjects
MoveForward
MoveBack
ShowTemplateObjects
ShowSceneObjects
PromoteToScene
Right
Center
Plain
Border
Scene1
NewScene
InsertScene
EditScene
EditTemplate
SetBackground
DeleteUnusedTemplate
NextScene
PreviousScene
SetPreview
Category
Series
Gallery
DataWindow
ChartOptions
AxisOptions
Perspective
AboutAction
:PHYSSIZE
eatClicks()
buttonup
buttonup
eatClicks
"bitmap1"
B"button2"
wheel1a
wheel1c
wheel2a
wheel2c
wheel1b
wheel2b
enterpage
enterpage
bitmap1
button2
wheel2b
wheel1b
wheel2c
wheel2a
wheel1c
wheel1a
:PHYSSIZE
:PHYSSIZE
:PHYSSIZE
:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
We also need to set the amount of time that the effect will last with the IN Duration: option. Durations run from 0 to 60 seconds. Five seconds duration will create a nice effect. otherwise), select a new template, add a transition effect, and more.
Scene # 222
Click directly above the first measurement mark under IN Duration:. Then choose OK to close the dialog box.
button1
"bitmap1"
Bbutton1
Bbutton2
eatClicks()
buttonup
buttonup
bitmap1
eatClicks
button2
wheel1a
:PHYSSIZE
wheel2b
:PHYSSIZE
wheel1b
.":PHYSSIZE
wheel2c
&:PHYSSIZE
wheel1c
>+:PHYSSIZE
wheel2a
/:PHYSSIZE
button2
Bbutton2
eatClicks()
buttonup
buttonup
eatClicks
button2
Try again. Click here under IN Duration: in the dialog box:
Then, click on the OK button.
2:PHYSSIZE
bitmap1
3:PHYSSIZE
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
Uline1
Uline2
"indicatortext"
wheel1a
wheel1b
wheel1c
wheel2a
wheel2b
wheel2c
tbkMCIchk ("
\action\ac7.wav type waveaudio alias wavefile","",1,1)
Eplay
0 wait","",1,1)
yeildApp ()
"connector"
"plane"
1305,1476,2980,2436
-60,1575,510,2025
425,1577,1435,2024
"plane1"
-975,1056,2185,2016
pfirst
-975,1056,2185,2016
plast
75,1431,3235,2391
alter
75,1431,3235,2391
1110,1566,4270,2526
1110,1566,4270,2526
3030,1491,6190,2451
3030,1491,6190,2451
5670,1971,8830,2931
5670,1971,8830,2931
8835,2256,11995,3216
8775,2370,9345,2820
close
New;
TryAgain;
Open;
LoadTemplate;
Save;
SaveAs;
SaveTemplateAs;
Import;
ImportPresentation;
Export;
PrinterSetup;
PrintToVideo;
Exit;
Undo;
Cut;
Copy;
Paste;
PasteSlide;
Delete;
SelectAll;
PasteSpecial;
ClearSpecial;
Duplicate;
EditObject;
EditArcPoly;
SnapToGrid;
Preferences;
Rewind;
Backstep;
Stop;
Step;
Play;
FastForward;
PlayPresentation;
ZoomIn;
ZoomOut;
SetLoop;
SetPause;
SceneView;
TemplateView;
CompressedView;
Timeline;
SceneSorter;
ContentList;
ControlPanel;
ToolPalette;
FullScreen;
Button;
Movie;
Sound;
Graphic;
Text;
Group;
Ungroup;
ExplodeMetafile;
AlignObjects;
SynchronizeObjects;
BringToFront;
SendToBack;
MoveForward;
MoveBack;
ShowTemplateObjects;
ShowSceneObjects;
PromoteToScene;
Right;
Center;
Left;
Underline;
Italic;
Bold;
Plain;
Font;
Size;
Border;
Scene1;
NewScene;
InsertScene;
EditScene;
EditTemplate;
SetBackground;
DeleteUnusedTemplate;
NextScene;
PreviousScene;
SetPreview;
None;
Category;
Series;
Gallery;
DataWindow;
ChartOptions;
AxisOptions;
Perspective;
Commands;
UsingHelp;
AboutAction;
TA handling
D =z
tPause
SceneView
TemplateView
CompressedView
Paste
Timeline
Import
SceneSorter
PasteSlide
ContentList
ControlPanel
ToolPalette
Delete
FullScreen
ImportPresentation
Button
Movie
Sound
SelectAll
Graphic
PasteSpecial
Group
Ungroup
ClearSpecial
ExplodeMetafile
AlignObjects
SynchronizeObjects
Duplicate
BringToFront
SendToBack
enterpage
MoveForward
EditObject
MoveBack
ShowTemplateObjects
EditArcPoly
ShowSceneObjects
PromoteToScene
Export
Right
SnapToGrid
Center
PrinterSetup
Underline
Italic
Preferences
Plain
Rewind
Backstep
Border
Scene1
Print
NewScene
InsertScene
leavepage
EditScene
EditTemplate
PrintToVideo
SetBackground
DeleteUnusedTemplate
NextScene
FastForward
PreviousScene
SetPreview
PlayPresentation
Category
Series
Gallery
SaveAs
DataWindow
ZoomIn
ChartOptions
ZoomOut
AxisOptions
Perspective
SaveTemplateAs
Commands
UsingHelp
AboutAction
SetLoop
TryAgain
SetPause
LoadTemplate
enterpage
indicatortext
open \action\ac7.wav type waveaudio alias wavefile
tbkMCIchk
play wavefile from 0 wait
tbkMCIchk
yeildApp
indicatortext
connector
plane
plane
indicatortext
connector
plane
indicatortext
connector
group
plane1
plane1
plane1
pfirst
plane1
plast
alter
plane1
plane1
pfirst
plane1
plast
alter
plane1
plane1
pfirst
plane1
plast
alter
plane1
plane1
pfirst
plane1
plast
alter
plane1
plane1
pfirst
plane1
plast
alter
plane1
Wungroup
indicatortext
connector
connector
plane
wheel2c
wheel2b
wheel2a
wheel1c
wheel1b
wheel1a
line2
line1
wheel2b
wheel1b
wheel2c
wheel2a
wheel1c
wheel1a
leavepage
close wavefile
tbkMCIchk
mTryAgain
mTryAgain
mTryAgain
SaveAs
mTryAgain
SaveTemplateAs
mTryAgain
Import
mTryAgain
ImportPresentation
mTryAgain
Export
mTryAgain
PrinterSetup
mTryAgain
Print
mTryAgain
PrintToVideo
mTryAgain
mTryAgain
mTryAgain
mTryAgain
mTryAgain
Paste
mTryAgain
PasteSlide
mTryAgain
Delete
mTryAgain
SelectAll
mTryAgain
PasteSpecial
mTryAgain
ClearSpecial
mTryAgain
Duplicate
mTryAgain
EditObject
mTryAgain
EditArcPoly
mTryAgain
SnapToGrid
mTryAgain
Preferences
mTryAgain
Rewind
mTryAgain
Backstep
mTryAgain
mTryAgain
mTryAgain
mTryAgain
FastForward
mTryAgain
PlayPresentation
mTryAgain
ZoomIn
mTryAgain
ZoomOut
mTryAgain
SetLoop
mTryAgain
SetPause
mTryAgain
SceneView
mTryAgain
TemplateView
mTryAgain
CompressedView
mTryAgain
Timeline
mTryAgain
SceneSorter
mTryAgain
ContentList
mTryAgain
ControlPanel
mTryAgain
ToolPalette
mTryAgain
FullScreen
mTryAgain
Button
mTryAgain
Movie
mTryAgain
Sound
mTryAgain
Graphic
mTryAgain
mTryAgain
Group
mTryAgain
Ungroup
mTryAgain
ExplodeMetafile
mTryAgain
AlignObjects
mTryAgain
SynchronizeObjects
mTryAgain
BringToFront
mTryAgain
SendToBack
mTryAgain
MoveForward
mTryAgain
MoveBack
mTryAgain
ShowTemplateObjects
mTryAgain
ShowSceneObjects
mTryAgain
PromoteToScene
mTryAgain
Right
mTryAgain
Center
mTryAgain
mTryAgain
Underline
mTryAgain
Italic
mTryAgain
mTryAgain
Plain
mTryAgain
mTryAgain
mTryAgain
Border
mTryAgain
Scene1
mTryAgain
NewScene
mTryAgain
InsertScene
mTryAgain
EditScene
mTryAgain
EditTemplate
mTryAgain
SetBackground
mTryAgain
DeleteUnusedTemplate
mTryAgain
NextScene
mTryAgain
PreviousScene
mTryAgain
SetPreview
mTryAgain
mTryAgain
Category
mTryAgain
Series
mTryAgain
Gallery
mTryAgain
DataWindow
mTryAgain
ChartOptions
mTryAgain
AxisOptions
mTryAgain
Perspective
mTryAgain
Commands
mTryAgain
UsingHelp
mTryAgain
AboutAction
mTryAgain
TryAgain
LoadTemplate
wheel1a
wheel1c
wheel2a
wheel2c
wheel1b
wheel2b
wheel2b
wheel1b
wheel2c
wheel2a
wheel1c
wheel1a
:PHYSSIZE
:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
Now choose the OK button to complete the template selection.
buttonup
buttonup
Scene # 11
wheel1a
:PHYSSIZE
wheel2b
:PHYSSIZE
wheel1b
!:PHYSSIZE
wheel2c
\&:PHYSSIZE
wheel1c
*:PHYSSIZE
wheel2a
l/:PHYSSIZE
Try again. Click on the OK button....mily10]. menu.......ects............
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
tbkMCIchk ("
\action\ac32.wav type waveaudio alias wavefile","",1,1)
Fplay
0 wait","",1,1)
Bullet1
"First
Sentence."
close
enterpage
leavepage
enterpage
open \action\ac32.wav type waveaudio alias wavefile
tbkMCIchk
play wavefile from 0 wait
tbkMCIchk
First Bullet Sentence.
Bullet1
leavepage
close wavefile
tbkMCIchk
)z+Z,U
:PHYSSIZE
wheel2c
:PHYSSIZE
All full-time sales employees are eligible.
The bullet text will be selected for you. To edit each bullet, simply type your new text. Click on the text of the next bullet once you are done editing a bullet. iting a bullet. let.
Change the text for the first bullet to: All full-time sales employees are eligible. ible.
Scene # 222
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
:PHYSSIZE
voice_up
SetSpecialCursor("Special2")
"voice_up"
ButtonUp
tbkMCIchk ("close wavefile","",1,1)
\action\ac32.
# type waveaudio alias
Splay
0 hold","",1,1)
playwave("\
mouseLeave
mouseEnter
buttondown
ButtonUp
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttondown
voice_up
ButtonUp
voice_up
close wavefile
tbkMCIchk
open \action\ac32.wav type waveaudio alias wavefile
tbkMCIchk
play wavefile from 0 hold
tbkMCIchk
:PHYSSIZE
wheel1a
:PHYSSIZE
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
Repeat
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
Bullet1
theKey,IsShift,IsCtrl
=keyEnter
"bullet1"
checkanswer
Ztitle
"All full-
Isales employees are eligible."
keyup
keychar
checkanswer
keychar
IsCtrl
IsShift
theKey
keyup
bullet1
bullet1
bullet1
checkanswer
bullet1
All full-time sales employees are eligible.
bullet1
bullet1
answer
title
First Bullet Sentence.ployees are eligible.
Bullet2
theKey,IsShift,IsCtrl
=keyEnter
keychar
buttonup
keychar
IsCtrl
IsShift
theKey
buttonup
Second Bullet Sentence.
Bullet3
theKey,IsShift,IsCtrl
=keyEnter
keychar
buttonup
keychar
IsCtrl
IsShift
theKey
buttonup
Third Bullet Sentence.
Try again. Type the text exactly as shown. You needn't press Enter between lines - text will wrap automatically. Click on the second bullet when done...
checkanswer
bullet1
eatClicks()
buttonup
buttonup
checkanswer
eatClicks
bullet1
checkanswer
bullet1
eatClicks()
buttonup
buttonup
checkanswer
eatClicks
bullet1
:PHYSSIZE
:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
Scene # 11
You can add a sound clip just like you added the graphic -- with the File Import menu option.
the stage to reposition it.
Now let's add some multimedia flair -- some exciting sound -- to this scene.
Announcing ... The Big End of Year Sales Contest for the Sales Group!
Add a sound clip.
wheel1a
:PHYSSIZE
wheel2b
:PHYSSIZE
wheel1b
:PHYSSIZE
wheel2c
:PHYSSIZE
wheel1c
%:PHYSSIZE
wheel2a
):PHYSSIZE
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
Try again. Choose Import from the File menu..............................
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
Choose Control Compressed View to see all the template objects at once.t once.ne at one time with the Control Compressed View menu option.Choose Control Compressed View to see all the template objects at once.
To more easily customize the template, you can display all objects in the scene at one time with the Control Compressed View menu option..
Scene # 11
Try again. Choose Compressed View from the Control menu..................
wheel1a
:PHYSSIZE
wheel2b
:PHYSSIZE
wheel1b
:PHYSSIZE
wheel2c
:PHYSSIZE
wheel1c
:PHYSSIZE
wheel2a
L":PHYSSIZE
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
:PHYSSIZE
navbutton1
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
navbutton3
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
navbutton4
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
For the first scene, let's begin by choosing a different template. or the first scene, let's begin by choosing a different template. te. Let's choose another template to see some of the other options available.
Choose the File Load Template menu option........
:PHYSSIZE
voice_up
SetSpecialCursor("Special2")
"voice_up"
ButtonUp
tbkMCIchk ("close wavefile","",1,1)
\action\ac7.
# type waveaudio alias
Splay
0 hold","",1,1)
mouseLeave
mouseEnter
buttondown
ButtonUp
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttondown
voice_up
ButtonUp
voice_up
close wavefile
tbkMCIchk
open \action\ac7.wav type waveaudio alias wavefile
tbkMCIchk
play wavefile from 0 hold
tbkMCIchk
:PHYSSIZE
wheel2c
:PHYSSIZE
wheel1c
:PHYSSIZE
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
Repeat
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
line2
line1
Try again. Choose Load Template from the File menu.......ects............
wheel1a
%:PHYSSIZE
wheel2b
X*:PHYSSIZE
wheel1b
.:PHYSSIZE
wheel2a
h3:PHYSSIZE
indicatortext
Scene # 111
( @8G
plane
5pfirst
5670,1971,8770,2931
5plast
8835,2256,11935,3216
(- T.:
connector
EnterPage
"bitmap1"
Bbutton2
wheel1a
wheel1c
wheel2a
wheel2c
wheel1b
wheel2b
terPage
EnterPage
leavepage
EnterPage
bitmap1
button2
wheel2b
wheel1b
wheel2c
wheel2a
wheel1c
wheel1a
leavepage
:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
button1
bitmap1
Bbutton2
buttonup
buttonup
button2
bitmap1
button2
eatclicks()
buttonup
buttonup
eatclicks
Preview
bitmap1
:PHYSSIZE
:PHYSSIZE
:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
The Import dialog box is displayed. From here you could retrieve a specific piece of clip art even if it is located in another directory. You can also preview clips before you actually add them.
Preview the saleteam.bmp file by clicking on it and then pressing the Preview button.
Scene # 11
wheel1a
:PHYSSIZE
wheel2b
:PHYSSIZE
wheel1b
#:PHYSSIZE
wheel2c
(:PHYSSIZE
wheel1c
,:PHYSSIZE
wheel2a
01:PHYSSIZE
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
Try again. Click on saleteam.bmp. Then, click on the Preview button....................
eatClicks()
buttonup
buttonup
eatClicks
:PHYSSIZE
4openwave
tbkMCIchk ("
\action\c13.
J type waveaudio alias wavefile","",1,1)
Dplay
0 wait","",1,1)
playwave("\
close
enterpage
leavepage
enterpage
open \action\c13.wav type waveaudio alias wavefile
tbkMCIchk
play wavefile from 0 wait
tbkMCIchk
leavepage
close wavefile
tbkMCIchk
:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
Now it's time to create the scene the way you want it! The first thing you will do is replace the template's title with a title that announces the sales contest.that announces the sales contest.....................................................o the information you add. the slides.able to complete a small custom presentation that is useful to you..................................you.e.
Scene # 11
:PHYSSIZE
voice_up
SetSpecialCursor("Special2")
"voice_up"
ButtonUp
tbkMCIchk ("close wavefile","",1,1)
\action\c13.
" type waveaudio alias
Rplay
0 hold","",1,1)
playwave("\
Pac13.
mouseLeave
mouseEnter
buttondown
ButtonUp
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttondown
voice_up
ButtonUp
voice_up
close wavefile
tbkMCIchk
open \action\c13.wav type waveaudio alias wavefile
tbkMCIchk
play wavefile from 0 hold
tbkMCIchk
:PHYSSIZE
Repeat
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
Arial
Arial
System
Arial
System
System
Arial
Arial
Action! - Untitled.ACT
Arial
Arial
Arial
System
System
:PHYSSIZE
Title
"Bullet Chart
enterpage
enterpage
Bullet Chart Title
Title
!j"F#
Title
theKey,IsShift,IsCtrl
=keyEnter
checkanswer
Ztitle
"The Sales Contest."
sales contest"
keychar
checkanswer
keychar
IsCtrl
IsShift
theKey
checkanswer
title
The Sales Contest.
The Sales Contest
the sales contest
title
title
answer
title
Bullet Chart Title
UserTitle
theKey,IsShift,IsCtrl
=keyEnter
keychar
keychar
IsCtrl
IsShift
theKey
First Bullet Sentence..
UserTitle
theKey,IsShift,IsCtrl
=keyEnter
keychar
keychar
IsCtrl
IsShift
theKey
Second Bullet Sentence.
UserTitle
theKey,IsShift,IsCtrl
=keyEnter
keychar
keychar
IsCtrl
IsShift
theKey
Third Bullet Sentence..
Try again. Type the text exactly as shown. Click on the first bullet when done.e.- text will wrap automatically. Click outside the text area when done..
:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
Start by adding a title to replace Bullet Chart Title... text.
The text is already selected for you. Replace the text by typing in The Sales Contest. Click on the text of the first bullet when done......................... done..e.
Scene # 222
The Salestttttttt. Click outside the selected area when done.ed for you. Replace the text by typing in The Sales Contest. Click outside the selected area when done..e.
wheel1a
:PHYSSIZE
wheel2b
:PHYSSIZE
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
Z"2"W"
Contest.
checkanswer
title
eatClicks()
buttonup
buttonup
checkanswer
eatClicks
title
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
checkanswer
title
eatClicks()
buttonup
buttonup
checkanswer
eatClicks
title
4openwave
playwave("\action\ac1.
wheel1a
wheel1c
wheel2a
wheel2c
wheel1b
wheel2b
tbkMCIchk ("close wavefile","",1,1)
terpage
enterpage
leavepage
enterpage
vplaywave
\action\ac1.wav
openwave
wheel2b
wheel1b
wheel2c
wheel2a
wheel1c
wheel1a
leavepage
close wavefile
tbkMCIchk
openwave
:PHYSSIZE
SetSpecialCursor("Special2")
8"\action\action1.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\action\action1.tbk
eatClicks
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
Near the top of the window is Action!'s Menu bar.
Pull down each of the menus in the Menu bar to take a look at what commands are available.
:PHYSSIZE
voice_up
SetSpecialCursor("Special2")
"voice_up"
ButtonUp
4openwave
tbkMCIchk ("close wavefile","",1,1)
\action\ac1.
w type waveaudio alias
play
0 hold","",1,1)
mouseLeave
mouseEnter
buttondown
ButtonUp
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttondown
voice_up
ButtonUp
close wavefile
tbkMCIchk
voice_up
open \action\ac1.wav type waveaudio alias wavefile
tbkMCIchk
play wavefile from 0 hold
tbkMCIchk
openwave
:PHYSSIZE
Repeat
wheel2c
:PHYSSIZE
wheel1c
:PHYSSIZE
wheel1a
b$:PHYSSIZE
wheel2b
(:PHYSSIZE
wheel1b
r-:PHYSSIZE
wheel2a
1:PHYSSIZE
flash2
flash
pointer1
AAAAAA
AAAAAA
AAAAAA
AAAAAA
AAAAAA
HJx 3
nJd 3
pointer2
AAAAAA
AAAAAA
AAAAAA
AAAAAA
AAAAAA
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
\:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
The Control Panel contains shortcut buttons for moving within your presentation. The buttons work similar to those on a VCR. At the bottom of the window, notice the Timeline which will show time progression in the presentation. will show time progression in the presentation. ation slide you create will be considered a scene in Action!.
b:PHYSSIZE
`WNbT
voice_up
SetSpecialCursor("Special2")
"voice_up"
ButtonUp
4openwave
tbkMCIchk ("close wavefile","",1,1)
\action\ac2b.
x type waveaudio alias
play
0 hold","",1,1)
mouseLeave
mouseEnter
buttondown
ButtonUp
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttondown
voice_up
ButtonUp
close wavefile
tbkMCIchk
voice_up
open \action\ac2b.wav type waveaudio alias wavefile
tbkMCIchk
play wavefile from 0 hold
tbkMCIchk
openwave
f:PHYSSIZE
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
Repeat
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
:PHYSSIZE
4openwave
flash
playwave("\action\ac3.
tbkMCIchk ("close wavefile","",1,1)
enterpage
leavepage
enterpage
vplaywave
\action\ac3.wav
pointer
flash
openwave
leavepage
close wavefile
tbkMCIchk
openwave
flash
|*p ]
0-f p
V-y R
:.p f
pointer
AAAAAA
AAAAAA
AAAAAA
AAAAAA
AAAAAA
,3:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
^9v8[9
Now take a look at the Tool palette. You would use these tools to create text, lines, circles, etc. Besides drawing tools, the Tool palette contains tools for adding action, sound, and more.
(::PHYSSIZE
(0r:f
voice_up
SetSpecialCursor("Special2")
"voice_up"
ButtonUp
4openwave
tbkMCIchk ("close wavefile","",1,1)
\action\ac3.
w type waveaudio alias
play
0 hold","",1,1)
playwave("\
mouseLeave
mouseEnter
buttondown
ButtonUp
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttondown
voice_up
ButtonUp
close wavefile
tbkMCIchk
voice_up
open \action\ac3.wav type waveaudio alias wavefile
tbkMCIchk
play wavefile from 0 hold
tbkMCIchk
openwave
>:PHYSSIZE
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
Repeat
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
Bullet2
"Second
Sentence."
enterpage
enterpage
Second Bullet Sentence.
Bullet2
"V$0&
:PHYSSIZE
Bullet1
theKey,IsShift,IsCtrl
=keyEnter
keychar
buttonup
keychar
IsCtrl
IsShift
theKey
buttonup
All full-time sales employees are eligible.
Bullet2
theKey,IsShift,IsCtrl
=keyEnter
"bullet2"
checkanswer
Ztitle
t3 months,
}your sales."
keyup
keychar
checkanswer
keychar
IsCtrl
IsShift
theKey
keyup
bullet2
bullet2
bullet2
checkanswer
bullet2
In the next 3 months, double your sales.
bullet2
bullet2
answer
title
Second Bullet Sentence.ouble your sales.
Bullet3
theKey,IsShift,IsCtrl
=keyEnter
keychar
buttonup
keychar
IsCtrl
IsShift
theKey
buttonup
Third Bullet Sentence.
Type: In the next 3 months, double your .
Click on the third bullet text when you are done editing.........................
Now edit the second bullet text. n the scene. To edit each bullet,
Scene # 222
Try again. Type the text exactly as shown. You needn't press Enter between lines - text will wrap automatically. Click on the third bullet when done.e..
In the next 3 months, double your sales.
wheel1a
:PHYSSIZE
wheel2b
:PHYSSIZE
wheel2a
:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
checkanswer
bullet2
eatClicks()
buttonup
buttonup
checkanswer
eatClicks
bullet2
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
checkanswer
bullet2
eatClicks()
buttonup
buttonup
checkanswer
eatClicks
bullet2
4openwave
tbkMCIchk ("close wavefile","",1,1)
enterpage
leavepage
enterpage
openwave
leavepage
close wavefile
tbkMCIchk
openwave
Announcing ... The Big End of Year Sales Contest for the Sales Group!
:PHYSSIZE
Good work. You've seen how to edit text for
a scene. You'll find that adding a graphic, even an animated one, is just as straightforward.
ou can create an original graphic with Action!'s graphic tools. Or, you may find it even easier to use a ready-made piece of clip art or a company logo. a bitmap of your coes.
Scene # 11
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
voice_down
:PHYSSIZE
voice_up
SetSpecialCursor("Special2")
"voice_up"
4openwave
tbkMCIchk ("close wavefile","",1,1)
\action\ac16.
b type waveaudio alias
oplay
0 hold")
mouseLeave
mouseEnter
buttondown
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttondown
voice_up
buttonup
close wavefile
tbkMCIchk
voice_up
open \action\ac16.wav type waveaudio alias wavefile
tbkMCIchk
play wavefile from 0 hold
tbkMCIchk
openwave
:PHYSSIZE
4openwave
tbkMCIchk ("close wavefile","",1,1)
enterpage
leavepage
enterpage
openwave
leavepage
close wavefile
tbkMCIchk
openwave
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
8"\multi\mainmenu.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\multi\mainmenu.tbk
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
:PHYSSIZE
The main screen area is called the stage. A presentation is made up of a series of scenes, much like a movie.
Like both a director and editor, you can create Action! scenes one at a time, and edit or enhance the scenes -- until the final presentation is perfect!!nittle time.me.e........
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
:PHYSSIZE
voice_up
SetSpecialCursor("Special2")
"voice_up"
ButtonUp
4openwave
tbkMCIchk ("close wavefile","",1,1)
\action\ac4.
w type waveaudio alias
play
0 hold","",1,1)
playwave("\
mouseLeave
mouseEnter
buttondown
ButtonUp
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttondown
voice_up
ButtonUp
close wavefile
tbkMCIchk
voice_up
open \action\ac4.wav type waveaudio alias wavefile
tbkMCIchk
play wavefile from 0 hold
tbkMCIchk
openwave
:PHYSSIZE
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
8"\multi\mainmenu.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\multi\mainmenu.tbk
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
In the next exercise you will create a new scene and add a video clip. The process for adding a video clip is similar to the procedure you used to add a graphic and a sound clip.
ip. The process for adding a video clip is similar to the procedure you used to add a graphic and a sound clip.
:PHYSSIZE
voice_up
SetSpecialCursor("Special2")
"voice_up"
ButtonUp
openwave
tbkMCIchk ("close wavefile","",1,1)
\action\ac40.
S type waveaudio alias
Splay
0 hold","",1,1)
playwave("\
mouseLeave
mouseEnter
buttondown
ButtonUp
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttondown
voice_up
ButtonUp
voice_up
close wavefile
tbkMCIchk
open \action\ac40.wav type waveaudio alias wavefile
tbkMCIchk
play wavefile from 0 hold
tbkMCIchk
openwave
:PHYSSIZE
Repeat
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
line2
line1
connector1
indicatortext
Scene # 33
4openwave
playwave("\action\ac43.
wheel1a
wheel1c
wheel2a
wheel2c
wheel1b
wheel2b
tbkMCIchk ("close wavefile","",1,1)
-- TA handling
wrong
cchoices
New;
TryAgain;
Open;
LoadTemplate;
Save;
SaveAs;
SaveTemplateAs;
Import;
ImportPresentation;
Export;
PrinterSetup;
PrintToVideo;
Exit;
Undo;
Cut;
Copy;
Paste;
PasteSlide;
Delete;
SelectAll;
PasteSpecial;
ClearSpecial;
Duplicate;
EditObject;
EditArcPoly;
SnapToGrid;
Preferences;
Rewind;
Backstep;
Stop;
Step;
Play;
FastForward;
PlayPresentation;
ZoomIn;
ZoomOut;
SetLoop;
SetPause;
SceneView;
TemplateView;
CompressedView;
Timeline;
SceneSorter;
ContentList;
ControlPanel;
ToolPalette;
FullScreen;
Button;
Movie;
Sound;
Graphic;
Text;
Group;
Ungroup;
ExplodeMetafile;
AlignObjects;
SynchronizeObjects;
BringToFront;
SendToBack;
MoveForward;
MoveBack;
ShowTemplateObjects;
ShowSceneObjects;
PromoteToScene;
Right;
Center;
Left;
Underline;
Italic;
Bold;
Plain;
Font;
Size;
Border;
Scene1;
NewScene;
InsertScene;
EditScene;
EditTemplate;
SetBackground;
DeleteUnusedTemplate;
NextScene;
PreviousScene;
SetPreview;
None;
Category;
Series;
Gallery;
DataWindow;
ChartOptions;
AxisOptions;
Perspective;
Commands;
UsingHelp;
AboutAction;
SceneView
SaveAs
TemplateView
CompressedView
Timeline
Paste
SceneSorter
SaveTemplateAs
ContentList
ControlPanel
PasteSlide
ToolPalette
FullScreen
Delete
Button
Movie
SelectAll
Sound
Graphic
ImportPresentation
Group
Ungroup
PasteSpecial
ExplodeMetafile
AlignObjects
ClearSpecial
SynchronizeObjects
BringToFront
Duplicate
SendToBack
MoveForward
MoveBack
EditObject
ShowTemplateObjects
ShowSceneObjects
enterpage
PromoteToScene
EditArcPoly
Right
Center
SnapToGrid
Underline
Export
Italic
Preferences
Plain
PrinterSetup
Rewind
Border
Scene1
Backstep
NewScene
LoadTemplate
InsertScene
EditScene
EditTemplate
SetBackground
Print
DeleteUnusedTemplate
NextScene
PrintToVideo
PreviousScene
SetPreview
FastForward
Category
PlayPresentation
Series
Gallery
DataWindow
leavepage
ChartOptions
ZoomIn
AxisOptions
Perspective
ZoomOut
Commands
UsingHelp
SetLoop
AboutAction
TryAgain
SetPause
Import
enterpage
vplaywave
\action\ac43.wav
openwave
wheel2b
wheel1b
wheel2c
wheel2a
wheel1c
wheel1a
leavepage
close wavefile
tbkMCIchk
openwave
mTryAgain
mTryAgain
LoadTemplate
mTryAgain
mTryAgain
SaveAs
mTryAgain
SaveTemplateAs
mTryAgain
ImportPresentation
mTryAgain
Export
mTryAgain
PrinterSetup
mTryAgain
Print
mTryAgain
PrintToVideo
mTryAgain
mTryAgain
mTryAgain
mTryAgain
mTryAgain
Paste
mTryAgain
PasteSlide
mTryAgain
Delete
mTryAgain
SelectAll
mTryAgain
PasteSpecial
mTryAgain
ClearSpecial
mTryAgain
Duplicate
mTryAgain
EditObject
mTryAgain
EditArcPoly
mTryAgain
SnapToGrid
mTryAgain
Preferences
mTryAgain
Rewind
mTryAgain
Backstep
mTryAgain
mTryAgain
mTryAgain
mTryAgain
FastForward
mTryAgain
PlayPresentation
mTryAgain
ZoomIn
mTryAgain
ZoomOut
mTryAgain
SetLoop
mTryAgain
SetPause
mTryAgain
SceneView
mTryAgain
TemplateView
mTryAgain
CompressedView
mTryAgain
Timeline
mTryAgain
SceneSorter
mTryAgain
ContentList
mTryAgain
ControlPanel
mTryAgain
ToolPalette
mTryAgain
FullScreen
mTryAgain
Button
mTryAgain
Movie
mTryAgain
Sound
mTryAgain
Graphic
mTryAgain
mTryAgain
Group
mTryAgain
Ungroup
mTryAgain
ExplodeMetafile
mTryAgain
AlignObjects
mTryAgain
SynchronizeObjects
mTryAgain
BringToFront
mTryAgain
SendToBack
mTryAgain
MoveForward
mTryAgain
MoveBack
mTryAgain
ShowTemplateObjects
mTryAgain
ShowSceneObjects
mTryAgain
PromoteToScene
mTryAgain
Right
mTryAgain
Center
mTryAgain
mTryAgain
Underline
mTryAgain
Italic
mTryAgain
mTryAgain
Plain
mTryAgain
mTryAgain
mTryAgain
Border
mTryAgain
Scene1
mTryAgain
NewScene
mTryAgain
InsertScene
mTryAgain
EditScene
mTryAgain
EditTemplate
mTryAgain
SetBackground
mTryAgain
DeleteUnusedTemplate
mTryAgain
NextScene
mTryAgain
PreviousScene
mTryAgain
SetPreview
mTryAgain
mTryAgain
Category
mTryAgain
Series
mTryAgain
Gallery
mTryAgain
DataWindow
mTryAgain
ChartOptions
mTryAgain
AxisOptions
mTryAgain
Perspective
mTryAgain
Commands
mTryAgain
UsingHelp
mTryAgain
AboutAction
mTryAgain
TryAgain
Import
4openwave
tbkMCIchk ("close wavefile","",1,1)
enterpage
leavepage
enterpage
openwave
leavepage
close wavefile
tbkMCIchk
openwave
:PHYSSIZE
:PHYSSIZE
voice_up
SetSpecialCursor("Special2")
"voice_up"
ButtonUp
4openwave
tbkMCIchk ("close wavefile","",1,1)
\action\ac6.
d type waveaudio alias
qplay
0 hold","",1,1)
playwave("\
mouseLeave
mouseEnter
buttondown
ButtonUp
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttondown
voice_up
ButtonUp
close wavefile
tbkMCIchk
voice_up
open \action\ac6.wav type waveaudio alias wavefile
tbkMCIchk
play wavefile from 0 hold
tbkMCIchk
openwave
:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
To assure you of professional-looking results when you create scenes, Action! includes about a dozen different families of templates. Each template family contains many variations with different layouts. se templates are already-created, animated scenes which you can simply edit. d for you, but you can always customize them if needed.
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
SetSpecialCursor("Special2")
reallyExit
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
reallyExit
eatClicks
SetSpecialCursor("Special2")
4openwave
tbkMCIchk ("close wavefile","",1,1)
\action\hwact1.
[ type waveaudio alias
hplay
0 hold","",1,1)
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
close wavefile
tbkMCIchk
open \action\hwact1.wav type waveaudio alias wavefile
tbkMCIchk
play wavefile from 0 hold
tbkMCIchk
eatClicks
openwave
templates.
x:l:l:Z
4openwave
playwave("\action\ac44.
wheel1a
wheel1c
wheel2a
wheel2c
wheel1b
wheel2b
tbkMCIchk ("close wavefile","",1,1)
terpage
enterpage
leavepage
enterpage
vplaywave
\action\ac44.wav
openwave
wheel2b
wheel1b
wheel2c
wheel2a
wheel1c
wheel1a
leavepage
close wavefile
tbkMCIchk
openwave
:PHYSSIZE
eatClicks()
buttonup
buttonup
eatClicks
Import
Try again. Click on the Import button from the dialog box................
:PHYSSIZE
:PHYSSIZE
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
eatClicks
SetSpecialCursor("Special2")
8"\mainmenu\
.tbk"
eatClicks()
ouseEnter
mouseLeave
mouseEnter
buttonup
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttonup
\mainmenu\mainmenu.tbk
eatClicks
Choose the Import button.
Scene # 33
:PHYSSIZE
voice_up
SetSpecialCursor("Special2")
"voice_up"
ButtonUp
4openwave
tbkMCIchk ("close wavefile","",1,1)
\action\ac44.
y type waveaudio alias
play
0 hold","",1,1)
playwave("\
mouseLeave
mouseEnter
buttondown
ButtonUp
mouseEnter
Special2
SetSpecialCursor
mouseLeave
SetSpecialCursor
buttondown
voice_up
ButtonUp
close wavefile
tbkMCIchk
voice_up
open \action\ac44.wav type waveaudio alias wavefile